201 Commits (c8526d55da1ff2475748f798b4d5578ec0b250a7)

Author SHA1 Message Date
Christopher 8f0de35f20 Refactored UI scripts 8 years ago
Christopher 9ead74d659 Refactored Narrative scripts to use protected fields with public property accessors 8 years ago
Christopher eab3ca1409 Fix for text tests 8 years ago
Christopher 5af70d66e6 Fixes to make all tests pass 8 years ago
Christopher 63dadcb457 Refactored Variable base class to use protected serialised value and public property accessor. 8 years ago
Christopher 60c89e2e51 Added choose() and choosetimer() Lua functions. 8 years ago
Christopher 878381df8e Fixed overlap dialog test 8 years ago
Christopher 37fd23ad45 Fixed Unresponsive SayDialog after ClearMenu or *.StopAllBlocks(); #518 8 years ago
Christopher 1f0fb3ad30 Updated example scene and conversation tests 8 years ago
Christopher c2079d2613 Set inline SayDialog portraits if no Stage present 8 years ago
Christopher 7d82252834 conversation() lua function supports string substitution 8 years ago
Christopher 858cbad3f3 Conversation command support string substitution 8 years ago
Christopher 2ad74b1319 Initial integration tests for conversation feature 8 years ago
Christopher 9c967aaf84 Fixed for Unity 5.0 8 years ago
Christopher b81b120e42 Flowchart automatically registers with LuaEnvironment for ExecuteLua commands #485 8 years ago
Christopher 79081ed3b8 Fixed Menu() Lua function only works once #511 8 years ago
Christopher ecbfd4a16b Fixed menu test 9 years ago
Christopher deeb5259e6 Fixed Fungus Lua setcharacter bug #503 9 years ago
Christopher 3dc0be1b62 Fixed jump command properties incorrect when block duplicated #504 9 years ago
Christopher 67adbab9a0 Added open source license header to all source files 9 years ago
Christopher a0b11e074b Merging PR #490 9 years ago
Christopher ec98822857 Fixed menu() Lua command interactable param has no effect #493 9 years ago
Christopher 49cd02c20b Fixed can't select ExecuteBlock from Unity Event #496 9 years ago
Christopher 0eac532b35 String substitution uses StringBuilder to avoid string allocations 9 years ago
Christopher 925c2e2799 Embed string substitution keys in substitution text #488 9 years ago
Chris Gregan f487de69bd Added Command Index property to Call command 9 years ago
Chris Gregan 36a646c5b8 runblock() Lua function takes an optional command index 9 years ago
Chris Gregan cff0a2c60a Fixed control volume bug #464 9 years ago
Chris Gregan 204ce467d8 Use Lua text file in ExecuteLua command 9 years ago
Chris Gregan d71b5d1ee7 Added getvar() for getting a variable from a flowchart 9 years ago
chrisgregan b660db2273 Changed format of string tables to JSON 9 years ago
chrisgregan 654b96e298 Fixed string substitution integration tests 9 years ago
chrisgregan d7f6ef7b91 Fix Unity Test Tools to run in 5.0 9 years ago
chrisgregan 6e4e392375 Contents of Lua Script string appended to Lua File contents 9 years ago
chrisgregan 0177c26a6d Added StopBlock command 9 years ago
chrisgregan 2914472dda Refactored LuaScript 9 years ago
chrisgregan eccd1fecf5 Change type registration to use JSON 9 years ago
chrisgregan 51c1d93acb Move dependent files into Fungus folder 9 years ago
chrisgregan 55a261b6ac Fungus table is deleted when in globals mode 9 years ago
chrisgregan da0a6fcf0a Use fungus helper methods as globals or under 'fungus' global. 9 years ago
chrisgregan a66c1a3f3d Improved how fungus lua module is initialized 9 years ago
chrisgregan 734ca8c870 Extensible string substitution system 9 years ago
chrisgregan a7064c455e Combine the unity table with the fungus table 9 years ago
chrisgregan cf589b2475 Moved stringtable to unity table 9 years ago
chrisgregan b054107a1b Create SayDialog and MenuDialog is none exists yet 9 years ago
chrisgregan b71e2674f8 Added Spawn method for spawning a game object from a resource 9 years ago
chrisgregan b4b62f22cf Exposed common GameObject methods like Find, Instantiate, Destroy 9 years ago
chrisgregan 762d1f8a81 Added LuaStore component and prefab to persist values across scene loads 9 years ago
chrisgregan 28469a9119 Display line numbers in Lua error messages 9 years ago
chrisgregan 77504aa59d Split LuaEnvironment into LuaEnvironment & LuaUtils components 9 years ago