100 Commits (b650b80cf5383c58cd44eb020a7bb023b604876e)

Author SHA1 Message Date
lealeelu 82d35bf5de Sync active say dialog when Lua sets the say dialog 8 years ago
Christopher 7d82252834 conversation() lua function supports string substitution 8 years ago
Christopher b77fb1dd58 Renamed Conversation class to ConversationManager. Documented conversation() function in Lua. 8 years ago
Christopher 0075f24ced Renamed and Moved ConversationManager class 8 years ago
Christopher 83fc09272c Refactored ConversationManager to do text processing in two distinct phases. 8 years ago
Christopher 86855857d8 Safely get active stage, handles case where no stage present. 8 years ago
lealeelu 4992ea9925 Cache stage and portrait info and add ability to rearrange params 8 years ago
lealeelu 7420ffeefb Create Conversation Function in LuaUtils 8 years ago
Christopher b94ae3f6f8 Updated MoonSharp to v1.6.0.0 (this time without changing the meta files). 8 years ago
Christopher 192bedeac9 Revert "Upgraded to MoonSharp 1.6.0.0" 8 years ago
Christopher 03296a2f3e Upgraded to MoonSharp 1.6.0.0 8 years ago
Christopher ce04d701e0 Fixed missing module variable on round() function 8 years ago
Christopher 4c786232d8 Added Preprocessor support for LuaEnvironment / LuaUtils 9 years ago
Christopher 67adbab9a0 Added open source license header to all source files 9 years ago
Christopher a0b11e074b Merging PR #490 9 years ago
Christopher ec98822857 Fixed menu() Lua command interactable param has no effect #493 9 years ago
Christopher 0eac532b35 String substitution uses StringBuilder to avoid string allocations 9 years ago
Christopher 925c2e2799 Embed string substitution keys in substitution text #488 9 years ago
Christopher 8da1c82878 LuaScript will reinitialise if modified when playing in editor 9 years ago
Christopher 1cc3355d16 Removed check for playing in editor in LuaScript 9 years ago
Christopher 6a7878552e Fixed Child Object gets deleted when having a flowchart on parent and child. #475 9 years ago
Christopher 00d3462c36 Improved source code display on Lua script errors 9 years ago
Chris Gregan 36998eee62 Flowchart component automatically selected in LuaBindings 9 years ago
Chris Gregan 36a646c5b8 runblock() Lua function takes an optional command index 9 years ago
Chris Gregan 26910afc61 Handle case of missing script in LuaBindings component picker 9 years ago
Chris Gregan ee79ce8d45 Rebuild the bound types list in all LuaBindings when scripts are renamed 9 years ago
Chris Gregan 6d90fecffb Handle case when a type fails to register in MoonSharp 9 years ago
Chris Gregan 67cef22bd5 Lua prefab registers its bindings in all scenes 9 years ago
Chris Gregan bad3275fe4 Fixed path to info text prefab 9 years ago
Chris Gregan 6ce9eaa14e Improved Lua error message description 9 years ago
Chris Gregan 77c5c5f616 Moved info text object tp FungusLua 9 years ago
Chris Gregan d26a3ea08c Added InforText to Fungus utilities menu 9 years ago
Chris Gregan 27177e0e79 Updated examples 9 years ago
Chris Gregan 0351c0f1f9 All Environments option for LuaBindings 9 years ago
Chris Gregan 7c7897fa68 Added all-in-one Lua prefab 9 years ago
Chris Gregan 8e2e6ae15c Added Round function to fungus module 9 years ago
Chris Gregan 4f9b751b09 Added PlayerPrefs to LuaUtils 9 years ago
Chris Gregan 5494e752d8 Fixed compile error on Webplayer platform 9 years ago
Chris Gregan 204ce467d8 Use Lua text file in ExecuteLua command 9 years ago
Chris Gregan d0d0800697 Fixes for gettime() change 9 years ago
Chris Gregan 5e6da47196 Removed timeScale 9 years ago
Chris Gregan 4b02c434fe Removed timescale functions 9 years ago
Chris Gregan d71b5d1ee7 Added getvar() for getting a variable from a flowchart 9 years ago
chrisgregan b660db2273 Changed format of string tables to JSON 9 years ago
chrisgregan d7f6ef7b91 Fix Unity Test Tools to run in 5.0 9 years ago
chrisgregan a61c8bf9fd Fixed Lua source code listing on exception in LuaScript component 9 years ago
chrisgregan 59c7be9e99 Added executeMethodName to ExecuteHandler 9 years ago
chrisgregan f151410ce5 Moved FungusLua to Thirdparty folder 9 years ago