chrisgregan
22e733055e
Draggable sprite anchors at exact point user clicked
9 years ago
chrisgregan
15b26ce60e
Changed move code to use LeanTween instead of iTween
9 years ago
chrisgregan
ce0f9e2daa
Fixed: Draggable objects don't return to start pos if drag completes #130
9 years ago
chrisgregan
407d13f4ca
Added Set Mouse Cursor command and drag and drop support
9 years ago
chrisgregan
3e3359bc7f
Fix iTween overriding position when dragging an object #107
10 years ago
chrisgregan
4cc04e5546
Added some missing command tooltips
10 years ago
chrisgregan
5a931441d4
Merge branch 'Rename-core-classes'
10 years ago
chrisgregan
5d0e7ac167
Fixed issue with dragging an object while tweening
10 years ago
chrisgregan
e3a58966d2
Setting Draggable2D drag enabled to false doesn't stop mouse up events #87
...
Handler methods now early out if dragEnabled is false.
10 years ago
chrisgregan
5a18ddfb41
Upgraded to Unity 5
...
Also updated Sherlock example game
10 years ago
chrisgregan
5e47179899
Dragged objects do not return to start position if drag action
...
completes.
10 years ago
chrisgregan
e861cf1d9c
Added drag and drop and clickable sprite support
...
Added DragAndDrop example scene
Added Clickable2D and Draggable2D components to make sprites clickable
and draggable.
Added event handlers which list for events from the Clickable2D and
Draggable2D components.
10 years ago