7 Commits (921ba5ccd71527ea12eea73f08d7532f84844859)

Author SHA1 Message Date
Steve Halliwell 2127dee0e0 Update header license 5 years ago
desktop-maesty/steve 985eae4199 Specialised Editors correctly call base OnEnable 7 years ago
Christopher 060b7b46a2 Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 8 years ago
Christopher 0effd7e7f3 Added #region Public members to all non-editor classes 8 years ago
Christopher cf7b1e8ca3 Moved all Fungus editor code to Fungus.EditorUtils namespace 8 years ago
Christopher 071fb7c345 Added Fungus.Commands, Fungus.EventHandlers, Fungus.Variables and Fungus.Utils namespaces 8 years ago
Christopher 627e167f88 Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
Christopher 5495ed8ebf Tidied up editor using statements. 8 years ago
Christopher f130385f6f Changed comment style on header block 8 years ago
Christopher 9ead74d659 Refactored Narrative scripts to use protected fields with public property accessors 8 years ago
Christopher 239bf8fefe Converted tabs to spaces in all .cs files 8 years ago
Christopher 67adbab9a0 Added open source license header to all source files 9 years ago
chrisgregan f91d12ba4b Added NullTargetCheck() to catch cases of orphaned command editors 9 years ago
chrisgregan f8aa36170e Fixed: Character portrait images have display artefacts #92 9 years ago
chrisgregan 5a931441d4 Merge branch 'Rename-core-classes' 10 years ago
chrisgregan 0d82ac937a Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago
chrisgregan 796c2df48d Renamed PortraitStage to Stage #84 10 years ago
chrisgregan ae42c031bd Removed defaultPortraitStage from FungusScript #84 10 years ago
chrisgregan 4217ad76e1 Initial commit of custom tags, portrait stage and portrait systems #84 10 years ago