27 Commits (88711d84a64722d83b2c4623cee61b570d5e3cc7)

Author SHA1 Message Date
Chris Gregan b2ff80220e Fixed compiler warnings in Untity2017.3 7 years ago
Chris Gregan 4d07b5ff0d Fixed null exception in command document generator 7 years ago
Chris Gregan 8eeb63ad99 Fixed typo in BlockEditor.BlockField() #633 7 years ago
desktop-maesty/steve 8765f7ea4e Remove commented out code 7 years ago
desktop-maesty/steve 6eae87c4dc Missed check 7 years ago
desktop-maesty/steve 8a2d2b4c65 CommandByName text enter caches command for next frame to be added during the normal keyboard input section to avoid those events being eaten by other parts of the gui and us playing nice with what Unity GUILayout expects 7 years ago
desktop-maesty/steve c8f8bf4d8b Smarter split actually being tested now 7 years ago
desktop-maesty/steve c14363f327 Comments added to clarify filter conditions on preview commands 7 years ago
desktop-maesty/steve 08e7f8d311 Working command list preview and navigable via arrow keys and confirmable via Enter/Return 7 years ago
desktop-maesty/steve a2d1c7392e Can now filter more intelligently 7 years ago
desktop-maesty/steve 285b229446 Show results of partial match 7 years ago
desktop-maesty/steve 0a42c8c48d Started refactor and work on textfield for typing command name in block editor 7 years ago
Christopher 367f0527f4 Replaced slow calls to FindObjectOfType() and FindDerivedTypes() 8 years ago
Zach Vinless 92b3c81020 Added pro skin icons and moved editor textures 8 years ago
Zach Vinless b24d670d9c Added support for custom block tint colors 8 years ago
Christopher 227e79c20b Fixed Command properties not copied when copying commands #546 8 years ago
Christopher 0effd7e7f3 Added #region Public members to all non-editor classes 8 years ago
Christopher a2a5749004 Added anchors and TOC to command and event handler reference 8 years ago
Christopher 69aa972842 Always export to Docs/command_ref folder 8 years ago
Christopher 5841c8da01 Fixed command and event handler reference docs 8 years ago
Christopher cf7b1e8ca3 Moved all Fungus editor code to Fungus.EditorUtils namespace 8 years ago
Christopher 0d33e6a026 Use concrete classes for Block and Command to ensure editor code is robust. 8 years ago
Christopher 43d59a8059 Using concrete Block class for safety with editor code 8 years ago
Christopher 04b56ab0c7 Refactored runtime code to use IFlowchart exclusively 8 years ago
Christopher 6097c4ee1e Refactored code to use ICommand interface where possible 8 years ago
Christopher 1cf014aa18 Refactored Block to use IBlock 8 years ago
Christopher 56e413a224 Reorganised Fungus folder structure 8 years ago
Christopher b6fe362904 Fixed reference doc generator to work with protected properties 8 years ago
Christopher 5495ed8ebf Tidied up editor using statements. 8 years ago
Christopher f130385f6f Changed comment style on header block 8 years ago
Christopher 2b3d3c9ba4 Removed unnecessary newline 8 years ago
Christopher 83c12c7e76 Refactored many classes to use protected serialisable fields, with public property accessors where required. 8 years ago
Christopher 239bf8fefe Converted tabs to spaces in all .cs files 8 years ago
Christopher 67adbab9a0 Added open source license header to all source files 9 years ago
Christopher 6a7878552e Fixed Child Object gets deleted when having a flowchart on parent and child. #475 9 years ago
inarizushi 0fd7488dbc Add StopAllPlayCommand 9 years ago
Chris Gregan 91738fa817 Made already executing case more robust 9 years ago
= 19c7393a0b Update play command to work with latest master 9 years ago
Inari Zushi 313b286b01 Add Block and command switching during playback 9 years ago
Inari Zushi f68efa9772 Add play command to context menu 9 years ago
Inari Zushi c846d45d0c Add Block and command switching during playback 9 years ago
Inari Zushi b5081a530b Add play command to context menu 9 years ago
chrisgregan 38f591068d Fixed faulty indent levels when inspector is not displayed #380 9 years ago
chrisgregan 447862c86f Fixed faulty indent levels when inspector is not displayed #380 9 years ago
chrisgregan 001665ef0b Fixed End command indents when not matched with an If #308 9 years ago
chrisgregan 69dbc5d019 Fixed Flowchart objects break when made into a prefab #275 9 years ago
chrisgregan d7a646c319 Fixed: Undo for delete command is broken #161 9 years ago
chrisgregan 9304dc54ac Can filter the list of supported commands by subclassing Flowchart 9 years ago
chrisgregan f4654e265d Added test for Save Variable / Load Variable 9 years ago
chrisgregan 28d53f5576 DrawEventHandlerGUI is now virtual 9 years ago