Christopher
01feb27c61
Reverted IBlock interface
8 years ago
Christopher
cf7b1e8ca3
Moved all Fungus editor code to Fungus.EditorUtils namespace
8 years ago
Christopher
071fb7c345
Added Fungus.Commands, Fungus.EventHandlers, Fungus.Variables and Fungus.Utils namespaces
8 years ago
Christopher
245500fd25
Moved global constants to FungusConstants static class.
8 years ago
Christopher
0d33e6a026
Use concrete classes for Block and Command to ensure editor code is robust.
8 years ago
Christopher
04b56ab0c7
Refactored runtime code to use IFlowchart exclusively
8 years ago
Christopher
1cf014aa18
Refactored Block to use IBlock
8 years ago
Christopher
56e413a224
Reorganised Fungus folder structure
8 years ago
Christopher
5495ed8ebf
Tidied up editor using statements.
8 years ago
Christopher
ce92029918
Refactored comments
8 years ago
Christopher
f130385f6f
Changed comment style on header block
8 years ago
Christopher
83c12c7e76
Refactored many classes to use protected serialisable fields, with public property accessors where required.
8 years ago
Christopher
239bf8fefe
Converted tabs to spaces in all .cs files
8 years ago
Christopher
67adbab9a0
Added open source license header to all source files
9 years ago
Christopher
6a7878552e
Fixed Child Object gets deleted when having a flowchart on parent and child. #475
9 years ago
Timothy Ng
54edaf14fe
Fixed formating of command list
9 years ago
chrisgregan
3aa4333870
Users losing track of where their Blocks are in Flowchart window #302
9 years ago
chrisgregan
9304dc54ac
Can filter the list of supported commands by subclassing Flowchart
9 years ago
chrisgregan
2997b0fdd8
Fixed: Duplicate block does not do a deep copy #129
9 years ago
chrisgregan
8fb96dd47f
Compile errors when Fungus is used with Draw On Screen asset #120
10 years ago
chrisgregan
baecdbe2a8
Editor button textures now loaded in OnEnable()
10 years ago
chrisgregan
bcbbe814f1
Flowchart window graphics glitches on Unity 5.1 #118
10 years ago
chrisgregan
0f3f580c6f
Improved layout of Flowchart name and description
...
https://trello.com/c/vwnzaOh2
10 years ago
chrisgregan
252d306d5b
Improved readability of Event Handler block info
10 years ago
chrisgregan
9a9d72f885
Move connection marker down below handler description
10 years ago
chrisgregan
1834373de6
Export command and event handler reference documentation
...
Now using markdown format instead of csv and including a table of
public properties
10 years ago
chrisgregan
3453faf84d
Support scene move shortcuts in flowchart window #97
10 years ago
chrisgregan
7b7c33952f
Executing icon fade is now based on absolute time (no update required)
...
Also moved handling of setting these timers to the FlowchartWindow
class, except for one specific case that’s better handled from the
Block class.
10 years ago
chrisgregan
46381fe1e3
Stopped Block inspector always activating on startup
10 years ago
chrisgregan
5dd745d140
Improve efficiency of command list execution #96
...
Changed the Block and Command classes to use a simple execution loop
inside a coroutine.
The Call command now has a ‘Stop Parent Block’ parameter for when you
want to continue executing the current block after a Call command.
10 years ago
chrisgregan
1e4434eedc
Improve readability of Event Handler blocks #95
...
Renamed Object Enabled to Flowchart Enabled.
Added summary strings to event handlers where appropriate.
Updated all example scene to reflect new layout of Event Handler blocks.
10 years ago
chrisgregan
1a77429756
Renamed commandId to itemId #86
...
Other types of Flowchart objects should be able to have ids besides
commands (e.g Blocks)
10 years ago
chrisgregan
5a931441d4
Merge branch 'Rename-core-classes'
10 years ago