Christopher
8081e43f5c
Updated comments for Save System.
8 years ago
Christopher
6e860053f5
Simplified save system to not use slots. A full history of save points is stored, and user can rewind to previous save points.
8 years ago
Christopher
b230acf506
Updated slot picking
8 years ago
Christopher
43a8aabccf
Renamed save commands
8 years ago
Christopher
80151e7351
Updated project settings for Unity 5.4
8 years ago
Christopher
6f19c7798b
Reverted project settings to Unity 5.4.1
8 years ago
Christopher
54395b6920
Added HasVariable() and GetVariableNames() - thanks murnyipl!
8 years ago
Christopher
30ec871d75
Started conversion to MoonSharp 2.0 / VS Code
8 years ago
Christopher
75f5b5217f
Reverted ICommand interface
8 years ago
Christopher
02a71f7a38
Updated project settings for Unity 5.4.1
8 years ago
Christopher
55193b2349
Updated project to Unity 5.4.1
8 years ago
Christopher
9ead74d659
Refactored Narrative scripts to use protected fields with public property accessors
8 years ago
Christopher
8665ba3f5c
Updated project settings for Unity 5.4
8 years ago
Christopher
c0fd2e1708
Updated project to Unity 5.4.0f3
8 years ago
Christopher
7e3fadff55
Updated Unity version
8 years ago
Christopher
0eac532b35
String substitution uses StringBuilder to avoid string allocations
9 years ago
chrisgregan
762d1f8a81
Added LuaStore component and prefab to persist values across scene loads
9 years ago
chrisgregan
208a651651
Updated to Unity 5.3.4
9 years ago
Timothy Ng
3af0a9faa2
Command List now displays line numbers
9 years ago
chrisgregan
484baa6186
Updated project settings
9 years ago
chrisgregan
354a0188da
Fixed Fade To View can sometimes not work in Unity 5.3 #370
9 years ago
chrisgregan
6f0c80245d
Updated to leantween 2.30
9 years ago
Chris Gregan
a72e5fdc37
Updated to Unity 5.3.1f
9 years ago
chrisgregan
67e1829390
Added multi camera test
9 years ago
chrisgregan
33373aa8ee
Updated project settings
9 years ago
chrisgregan
9c3175d2ee
Upgrade to Unity 5.2.1
9 years ago
chrisgregan
07a781292a
Updated settings file for unity 5.2
9 years ago
chrisgregan
8764994582
Upgrade project settings to Unity 5.1.3f
9 years ago
chrisgregan
a02ef46282
Updated project to Unity 5.1.2
9 years ago
chrisgregan
bcbbe814f1
Flowchart window graphics glitches on Unity 5.1 #118
10 years ago
chrisgregan
aa21523286
Updated projectversion.txt for Unity 5.0.2
10 years ago
chrisgregan
25634b6933
New project settings added in Unity 5.0.2
10 years ago
chrisgregan
5d682dd81d
Updated to Unity 5.0.1
10 years ago
chrisgregan
bb48384dfa
Replace "Run Slow In Editor" per block with "Pause After Command" in flowchart
10 years ago
chrisgregan
5a18ddfb41
Upgraded to Unity 5
...
Also updated Sherlock example game
10 years ago
chrisgregan
dea7a40eaf
Display FungusScript name and description in script window
10 years ago
chrisgregan
8202660c82
Changed Fungus project over to use text assets for easier diffing & merging
10 years ago
chrisgregan
b5aa348fb4
Click to instant complete text writing
10 years ago
chrisgregan
2ce6a92aa7
uGUI examplee dialog
10 years ago
chrisgregan
62f6e11043
LoadScene command
10 years ago
chrisgregan
e7f9115aaf
Fixed web player build crashing on Windows
11 years ago
chrisgregan
961b2a340a
Removed deleted scene from build settings.
11 years ago
chrisgregan
759105166b
New Dialog system (replaces Pages)
...
- Added clickSound property to Button component
- Added new Dialog component and prefab (replaces Page)
- Moved deprecated files to Legacy folder
- Game components (CommandQueue, etc.) are now created in Game prefab
- Moved all camera related properties and functions from Game to
CameraController
- Added IDialog interface to support backwards compatibility between
Page class and the new Dialog class
- Added SetDialog() and SetTimeout() commands
- Marked all Page commands as Obsolete
- Added character images for use with Dialog component
- Added timed multiple choice menus
- Added looping typing sound while text is being written
- Updated example rooms to use new Dialog system
11 years ago
chrisgregan
8858fc24b7
Multiple scene support
...
- Added Game.MoveToScene, Game.Load and Game.Save commands
- Game values and string table now persist between scene loads
11 years ago
chrisgregan
b3a5bb1a2e
Documentation fixes
11 years ago
chrisgregan
8ceb01e565
Configured settings for Android and added app icon
11 years ago
chrisgregan
a72dcd4016
Added Fungus library and example files
11 years ago