47 Commits (7e3fadff5519e0112dd6043595d7a99928cdc45e)

Author SHA1 Message Date
Christopher be7109ba56 Removed redundant copyright notice 9 years ago
Christopher 67adbab9a0 Added open source license header to all source files 9 years ago
Christopher 4e68e8ff77 Updated copyright notice 9 years ago
Christopher ee0711e8a1 Added code header about MIT license 9 years ago
Christopher 49cd02c20b Fixed can't select ExecuteBlock from Unity Event #496 9 years ago
Christopher 0eac532b35 String substitution uses StringBuilder to avoid string allocations 9 years ago
Christopher 6a7878552e Fixed Child Object gets deleted when having a flowchart on parent and child. #475 9 years ago
chrisgregan 3f9162eb13 Fix API change for OnLevelWasLoaded() event 9 years ago
chrisgregan 734ca8c870 Extensible string substitution system 9 years ago
chrisgregan c0d1575f33 Added comment for new SetVariable method. 9 years ago
chrisgregan 62a1b8d40b Added Show Line Numbers option to Flowchart 9 years ago
Timothy Ng 1ac8669a43 Implemented suggestions 9 years ago
chrisgregan c33bb139b1 Changes to support Fungus Script execution 9 years ago
Timothy Ng dc069367ed Refactored Flowchart.cs to use the more general GetVariable method 9 years ago
chrisgregan 0087d8c482 Improved Flowchart UpdateVersion system 9 years ago
chrisgregan 0b527f24ca Added more null checks 9 years ago
chrisgregan fd7c4de0c7 Added null variable check 9 years ago
chrisgregan 1635d471c0 Added HasExecutingBlocks() and GetExecutingBlocks() 9 years ago
chrisgregan 3aa4333870 Users losing track of where their Blocks are in Flowchart window #302 9 years ago
chrisgregan 00b6b910bc Fixed logic for setting GameStarted block in new Flowcharts 9 years ago
chrisgregan d8539c90ef Fixed: Null variable reference when substituting variables #278 9 years ago
chrisgregan b14da8fcda Added Flowchart.StopAllBlocks() and command callback 9 years ago
chrisgregan 3cb52dfab4 Added a Hide Commands property to Flowchart 9 years ago
chrisgregan 9304dc54ac Can filter the list of supported commands by subclassing Flowchart 9 years ago
chrisgregan e27753a668 Spawn Event System from Flowchart instead of Menu command 9 years ago
Brian Dean Jennings ed82fcba7d Fixed bug in initialize system 10 years ago
Brian Dean Jennings 0a0d53284d Additional flowcharts added to the scene no longer have their initial block start with the default 'Game Started' event. 10 years ago
Brian Dean Jennings 8c5facccda Support for Flowchart versioning and initialization 10 years ago
chrisgregan f7ac1c45a5 Flowchart.Execute block can't be used with UI events #112 10 years ago
chrisgregan fbb11fbda4 Cleanup unreferenced Fungus components on enabled 10 years ago
chrisgregan 412341ff63 Block & command item ids can sometime conflict #110 10 years ago
chrisgregan 59124b6022 Block & command item ids can sometime conflict #110 10 years ago
chrisgregan 3b73d9563e Removed obsolete commands and other dead code 10 years ago
chrisgregan 3d6734c759 Variable substitution now also checks public variables 10 years ago
chrisgregan 6e4f22f421 Localization id should default to use Flowchart object name #101 10 years ago
chrisgregan 0fcd386cfd Renamed pauseAfterCommand to stepPause 10 years ago
chrisgregan 7a11cceaa3 Call a block in another Flowchart. Stop, Continue or Wait Until Finished. 10 years ago
chrisgregan bb48384dfa Replace "Run Slow In Editor" per block with "Pause After Command" in flowchart 10 years ago
chrisgregan 5dd745d140 Improve efficiency of command list execution #96 10 years ago
chrisgregan 015d6e9204 Use localised strings keys in variable substitution. #8 10 years ago
chrisgregan 4c41ada4a8 Renamed Language to Localisation for clarity #8 10 years ago
chrisgregan f5e1c89936 Flowcharts use a localisation id property when exporting strings #8 10 years ago
chrisgregan 2f97ab7ff6 Added itemId to Blocks 10 years ago
chrisgregan 1a77429756 Renamed commandId to itemId #86 10 years ago
chrisgregan 5a931441d4 Merge branch 'Rename-core-classes' 10 years ago
chrisgregan 810131fa9d Move Fungus menu items to Tools / Fungus #93 10 years ago
chrisgregan 90386bc308 Removed unneccessary Debug.Log() 10 years ago
chrisgregan 9820dc403c Command editor now scrolls independently of command list #84 10 years ago
chrisgregan 04a115a626 Export and import dialog text for editing in a text editor #86 10 years ago
chrisgregan ae42c031bd Removed defaultPortraitStage from FungusScript #84 10 years ago