chrisgregan
|
3c61965afd
|
Added background prefab & SetActive command
|
10 years ago |
chrisgregan
|
408809b9e8
|
New commands are automatically selected
|
10 years ago |
chrisgregan
|
a25b61fc0d
|
Fixed memory leak and null exception errors
|
10 years ago |
chrisgregan
|
7ce2cb0704
|
Added RequireComponent
|
10 years ago |
chrisgregan
|
150892e0b9
|
Added profile image to choose editor. Asset tidy.
|
10 years ago |
chrisgregan
|
618d34c91c
|
Reverted sequence to use game object name. Added Fungus Script menu item
|
10 years ago |
chrisgregan
|
57d846ba96
|
Disabled binary serialisation on WinRT
|
10 years ago |
chrisgregan
|
8dd08cab3d
|
Hide command internal properties in inspector
|
10 years ago |
chrisgregan
|
84447e6d7b
|
Don't render connected sequences in other fungus scripts
|
10 years ago |
chrisgregan
|
d050126edd
|
Renamed hideSequenceObjects to showSequenceObjects
|
10 years ago |
chrisgregan
|
f570e9ab79
|
Added hideSequenceObjects flag
|
10 years ago |
chrisgregan
|
c6c82dbb44
|
Reverted variables back to MonoBehavior
|
10 years ago |
chrisgregan
|
2b6fe13072
|
Added null pointer checks and fixed sequence name picking
|
10 years ago |
chrisgregan
|
e968bfd507
|
Refactored GetFungusScript() and GetSequence()
|
10 years ago |
chrisgregan
|
3fd20ed105
|
Variables are now ScriptableObjects instead of MonoBehaviors
|
10 years ago |
chrisgregan
|
95a5f79b9c
|
Renamed Fungus.Script namespace to Fungus
|
10 years ago |
chrisgregan
|
64cf2c346e
|
Renamed FungusVariable to Variable
|
10 years ago |
chrisgregan
|
62aaaf6011
|
Renamed FungusCommand to Command
|
10 years ago |
chrisgregan
|
299ce5f362
|
Added default sequence name
|
10 years ago |
chrisgregan
|
33397f004f
|
Converted FungusVariableListAdapter to use SerializedProperty
|
10 years ago |
chrisgregan
|
c8c2846808
|
Updated Sequence editor to use serialised property
|
10 years ago |
chrisgregan
|
b547553c20
|
Converted SetVariable and If to use serialized property
|
10 years ago |
chrisgregan
|
99a0fd5d6d
|
Changed dialog command to use serializedProperty
|
10 years ago |
chrisgregan
|
2279376b27
|
Converted SequenceField to use SerializedProperty
|
10 years ago |
chrisgregan
|
29898ed586
|
Renamed Set to SetVariable, improved color
|
10 years ago |
chrisgregan
|
996a33292e
|
Min command button width = 100
|
10 years ago |
chrisgregan
|
0b3b23d7c6
|
Added ShowSprite command. Moved mushroom sprites to FungusScript
|
10 years ago |
chrisgregan
|
3961d6953f
|
Lock button for Fungus Script window. Fungus script icon.
|
10 years ago |
chrisgregan
|
97827c37cb
|
Added option to disable command colours
|
10 years ago |
chrisgregan
|
b799534f9e
|
Enable / disable commands by clicking button in inspector
|
10 years ago |
chrisgregan
|
db928d3a33
|
Command colours are specified in a virtual function
|
10 years ago |
chrisgregan
|
1e497cd355
|
Changed colour for If, Else, EndIf commands.
|
10 years ago |
chrisgregan
|
0b7f4b69b1
|
Improved style of command inspector title bar
|
10 years ago |
chrisgregan
|
6f8649f758
|
Green bar behind command inspector title
|
10 years ago |
chrisgregan
|
afd56a0fb3
|
Render error text in white for better contrast
|
10 years ago |
chrisgregan
|
f863b82503
|
Improved summary text
|
10 years ago |
chrisgregan
|
51dbff331f
|
Disable selecting sequence when game is playing
|
10 years ago |
chrisgregan
|
876c1e304a
|
Highlight active variable in green.
|
10 years ago |
chrisgregan
|
bc484442d8
|
Improved command button colours & layout
|
10 years ago |
chrisgregan
|
632f4ebfb7
|
Draw green box in command row background when selected
|
10 years ago |
chrisgregan
|
2efceb62ea
|
Implemented If, Else, EndIf logic
|
10 years ago |
chrisgregan
|
240bf9667b
|
Initial If, Else & EndIf commands with indenting
|
10 years ago |
chrisgregan
|
c37b884a48
|
Add button, insert above / below enabled on command list
|
10 years ago |
chrisgregan
|
5bc8bca05b
|
Added initial code for checking sequence connectivity
|
10 years ago |
chrisgregan
|
51cd79ffd9
|
Fixed LoadScene command color
|
10 years ago |
chrisgregan
|
760e6de587
|
Set active command as selected command when playing the game
|
10 years ago |
chrisgregan
|
01444de479
|
Set new / pasted command as selected command
|
10 years ago |
chrisgregan
|
d2f3b6501e
|
Command selection is disabled when playing game
|
10 years ago |
chrisgregan
|
2d23631909
|
Command box in inspector matches appearance in script editor
|
10 years ago |
chrisgregan
|
4edcf396a4
|
Adjust command button width based on name length
|
10 years ago |