chrisgregan
d2a138f9e2
Added Fungus Script comments for all example scenes
10 years ago
chrisgregan
48961142bb
Updated UI to use flowchart style nodes
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Icon displayed beside any currently executing sequences.
Icon displayed beside any currently executing command in selected
sequence.
Can now select & edit commands while game is running.
Sequences now resize correctly when name changes.
Added texture resources for sequence node types.
Sequences now have multiple shapes (Event, Process, Choice types)
Sequences can now have a description displayed underneath the node.
10 years ago
chrisgregan
675aaa49e6
Fixed Jumping Prax scene file
10 years ago
chrisgregan
e47d0c3361
Renamed Examples to FungusExamples
...
The Spine animation library uses an Examples folder which was causing
both sets of example files to merge together.
10 years ago
chrisgregan
c3e17c9ca7
Fixes for Unity 4.6 beta RC 2
...
You will need to update Unity to RC 2 to avail of these UI fixes.
10 years ago
chrisgregan
d148b5f8f7
Updated all examples to use 'Start Game' event handler.
10 years ago
chrisgregan
6af52b3452
Fixed up node graphs for example scenes
10 years ago
chrisgregan
e7938219a4
Added tooltips for all Fungus command properties
10 years ago
chrisgregan
ac9d219706
Updated all command help strings
10 years ago
chrisgregan
e2dcd92507
Fixed scroll position in example scenes.
10 years ago
chrisgregan
90297ce601
Fixed Jumping Prax script
10 years ago
chrisgregan
385ef1a967
Merged UI redesign and iTween support branch
10 years ago
chrisgregan
8202660c82
Changed Fungus project over to use text assets for easier diffing & merging
10 years ago
Ben Keenan
6de8670e6c
Added example game with animation and variables, added templates for empty Fungus scene, CYOA game and Visual Novel style game.
10 years ago