1577 Commits (6e860053f58370862819a50c5830c3321af9a297)

Author SHA1 Message Date
Christopher ecbfd4a16b Fixed menu test 8 years ago
Christopher deeb5259e6 Fixed Fungus Lua setcharacter bug #503 9 years ago
Gerardo Marset 6337bf19fd Cache the current StandaloneInputModule. 9 years ago
Gerardo Marset 8018abcf15 Remove stray unneeded option. 9 years ago
Gerardo Marset a92ebb4001 Tabify stray non-tabified line. 9 years ago
Christopher 3dc0be1b62 Fixed jump command properties incorrect when block duplicated #504 9 years ago
Christopher be7109ba56 Removed redundant copyright notice 9 years ago
Gerardo Marset f67cbf0705 Better follow the project's coding standards. 9 years ago
Gerardo Marset c1d1dc901e Allow for options to be picked without clicking. 9 years ago
Gerardo Marset 4b3a4bf32b Simplify DialogInput to use Unity's InputManager. 9 years ago
Christopher 4c786232d8 Added Preprocessor support for LuaEnvironment / LuaUtils 9 years ago
Christopher 67adbab9a0 Added open source license header to all source files 9 years ago
Christopher a0b11e074b Merging PR #490 9 years ago
Christopher ec98822857 Fixed menu() Lua command interactable param has no effect #493 9 years ago
Christopher 4e68e8ff77 Updated copyright notice 9 years ago
Christopher ee0711e8a1 Added code header about MIT license 9 years ago
Christopher bd66d6df6c Added SetAudioVolume.waitUntilFinished property #495 9 years ago
Christopher 624f66f516 Fixed Set Anim Integer/Float/Bool lose property settings #492 9 years ago
Christopher 49cd02c20b Fixed can't select ExecuteBlock from Unity Event #496 9 years ago
Christopher 875b5f190f Fixed aliased commandIndex property in Call. 9 years ago
Christopher 0eac532b35 String substitution uses StringBuilder to avoid string allocations 9 years ago
Christopher 925c2e2799 Embed string substitution keys in substitution text #488 9 years ago
Christopher 28b7db4eff Fixed incorrect final output using write whole words option 9 years ago
Christopher 99ab04c44f Added LuaStore example 9 years ago
Christopher f18c798496 Fixed lua Blocks example scene 9 years ago
Christopher 87f995dd3e Optimised string allocations when writing text with Writer.cs 9 years ago
Christopher 54d80c5039 Fixed character Name appears in Say Dialog when used from Lua #484 9 years ago
Christopher 7143dc1074 Fixed command summary incorrect for Fade UI command #486 9 years ago
Christopher f3d094c908 Fix for uninitialized string value 9 years ago
Christopher 8da1c82878 LuaScript will reinitialise if modified when playing in editor 9 years ago
Christopher 1cc3355d16 Removed check for playing in editor in LuaScript 9 years ago
Chris Gregan f487de69bd Added Command Index property to Call command 9 years ago
Chris Gregan ca92e18045 Fixed can't set new values on iTween commands #479 9 years ago
Christopher 6a7878552e Fixed Child Object gets deleted when having a flowchart on parent and child. #475 9 years ago
kalenobrien15 708aa260a2 No Music clip selected error 9 years ago
Chris Gregan 39ed52499a Null pointer check 9 years ago
Christopher b2547ca79d Added FungusLua narrative examples 9 years ago
Christopher 00d3462c36 Improved source code display on Lua script errors 9 years ago
Pavel Kvas 977c2472a0 extract ControlWithDisplay generic base class 9 years ago
Pavel Kvas 20cd537eb6 remove redundant if checks for stage field 9 years ago
Chris Gregan 36998eee62 Flowchart component automatically selected in LuaBindings 9 years ago
Chris Gregan 36a646c5b8 runblock() Lua function takes an optional command index 9 years ago
Chris Gregan 8e5a7dd622 Make sure MenuDialog game object is active 9 years ago
Chris Gregan 4bfaad2004 Added pr changes to new branch 9 years ago
Chris Gregan 93cdfbda91 Updated change log 9 years ago
Chris Gregan 591582897e Fixed Edge of inspector window clipped incorreclty in Unity 5.4 beta #425 9 years ago
Chris Gregan 26910afc61 Handle case of missing script in LuaBindings component picker 9 years ago
Chris Gregan ee79ce8d45 Rebuild the bound types list in all LuaBindings when scripts are renamed 9 years ago
Chris Gregan 6d90fecffb Handle case when a type fails to register in MoonSharp 9 years ago
Chris Gregan 67cef22bd5 Lua prefab registers its bindings in all scenes 9 years ago