49 Commits (5d33cf3a1ad050aab537abcbf881cbc12d3a1d81)

Author SHA1 Message Date
Kéven Boily 2a2461a4ee [FEATURE] CreateSequence now calls an virtual CreateSequenceComponent method that handles Sequence component instantiation. This allows for a custom Sequence class to be instantiated . 10 years ago
chrisgregan 7f5ed8e0cf Copy and paste support for commands 10 years ago
chrisgregan 45a94e0e09 Added Node base class for Fungus Script nodes. 10 years ago
chrisgregan 53d2fd1aab Added protected & virtual to core classes for easier inheritance 10 years ago
chrisgregan c98412bac1 Run Slow In Editor option 10 years ago
chrisgregan 7aed9a01ff Refactored FungusScript advanced settings 10 years ago
chrisgregan be8e7bacc6 Added GetVariable methods on FungusScript 10 years ago
chrisgregan afbbca87fb Added methods for setting variables 10 years ago
chrisgregan ebcac6367f Added class comment. 10 years ago
chrisgregan c55abe99fe Documented Fungus Script class 10 years ago
chrisgregan b63a9ce3b9 Simplified adding new commands. Added Note command. 10 years ago
chrisgregan 7ce2cb0704 Added RequireComponent 10 years ago
chrisgregan 618d34c91c Reverted sequence to use game object name. Added Fungus Script menu item 10 years ago
chrisgregan 57d846ba96 Disabled binary serialisation on WinRT 10 years ago
chrisgregan 8dd08cab3d Hide command internal properties in inspector 10 years ago
chrisgregan d050126edd Renamed hideSequenceObjects to showSequenceObjects 10 years ago
chrisgregan f570e9ab79 Added hideSequenceObjects flag 10 years ago
chrisgregan c6c82dbb44 Reverted variables back to MonoBehavior 10 years ago
chrisgregan e968bfd507 Refactored GetFungusScript() and GetSequence() 10 years ago
chrisgregan 3fd20ed105 Variables are now ScriptableObjects instead of MonoBehaviors 10 years ago
chrisgregan 95a5f79b9c Renamed Fungus.Script namespace to Fungus 10 years ago
chrisgregan 64cf2c346e Renamed FungusVariable to Variable 10 years ago
chrisgregan 62aaaf6011 Renamed FungusCommand to Command 10 years ago
chrisgregan 299ce5f362 Added default sequence name 10 years ago
chrisgregan c8c2846808 Updated Sequence editor to use serialised property 10 years ago
chrisgregan 3961d6953f Lock button for Fungus Script window. Fungus script icon. 10 years ago
chrisgregan 97827c37cb Added option to disable command colours 10 years ago
chrisgregan db928d3a33 Command colours are specified in a virtual function 10 years ago
chrisgregan 2efceb62ea Implemented If, Else, EndIf logic 10 years ago
chrisgregan 240bf9667b Initial If, Else & EndIf commands with indenting 10 years ago
chrisgregan c37b884a48 Add button, insert above / below enabled on command list 10 years ago
chrisgregan 5bc8bca05b Added initial code for checking sequence connectivity 10 years ago
chrisgregan 716e883ef2 Added command button colours 10 years ago
chrisgregan 74db43f463 Unified CommandInfo attribute 10 years ago
chrisgregan c37ada3da5 Reverted to 2 popup method for Add Command 10 years ago
chrisgregan 5fa7b2a347 Reorderable list for commands 10 years ago
chrisgregan 7a45f92873 Moved command properties to inspector. Fixed dialog bugs. 10 years ago
chrisgregan 806c170470 Renamed selectedCommandIndex 10 years ago
chrisgregan b1d4aa54b7 Select category and command with a single popup 10 years ago
chrisgregan e8783b6071 Added SetDialog command 10 years ago
chrisgregan 088b6d2375 Fixed serialising command view width 10 years ago
chrisgregan 585efc2526 Added command categories 10 years ago
chrisgregan 4e0c596d77 Commands are now in same window as sequence nodes 10 years ago
chrisgregan e1c4eacc4d Added LoadGlobals, SaveGlobals and DestroyOnSceneLoad tag 10 years ago
chrisgregan 62f6e11043 LoadScene command 10 years ago
chrisgregan f82dbe631e Moved commands into own folder 10 years ago
chrisgregan efee8e808b Command error messages and enabled checkbox. 10 years ago
chrisgregan 06e14afb8c Added sound commands. Improved command buttons. 10 years ago
chrisgregan e6b845a99f Fungus2 code reorg 10 years ago