desktop-maesty/steve
cdc23b4528
Add test scene to identify writing speed issues
5 years ago
desktop-maesty/steve
5f3d8614e2
Restore Edit Mode tests
5 years ago
Chris Gregan
448ac5cb63
Removed legacy Unity Test Tools and tests
5 years ago
Chris Gregan
6a8f6c2a85
Updated project to Unity 2019.1.0f2
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Updated project files and fixed warnings.
Switched to .NET 4.x
6 years ago
desktop-maesty/steve
7b4aaea648
FlowchartWindow refactored Selected Block drawing to avoid O(2N) .Contains calls
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Added a testing scene for editor performance, for many blocks on 1 flowhcart
6 years ago
desktop-maesty/steve
af10b34557
New Call mode, StopThenCall
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Allows for circumstances where you want to call a block that completes immediately multiple times such as in recursion.
Removes the need to put Wait 1 Frame commands in a number of cases
More verbose logging in cases where a block cannot be called as it is already running
6 years ago
desktop-maesty/steve
d79e4d6556
Conversation text can now contain colons within the text body itself
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Minor change to Conversation regex grouping
Added Conversation Tests for existing functionality and multi colon
-Conversation Parse refactor to allow for static testing
Moved all regex strings across fungus to const strings
6 years ago
desktop-maesty/steve
1c1f84dea5
Added TMPro Basics
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Refactored text access methods in Writer and Say dialogs to a common TextAdapter
CustomSayDialogs now use some TMPro
6 years ago
desktop-maesty/steve
3c517c2107
TextVariationHandler can now clear its previous history
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- Uses XorShift style bit mixing on hashes to avoid collisions when input and section are identical
- Added tests to verify basic text variation is working as required.
6 years ago
desktop-maesty/steve
7334a463c8
Added Fungus Priority Signals
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Intended to allow fungus to notify the outside world that it is doing something of priority so the outside world can pause
-Tests
-Commands
7 years ago
Christopher
ac80a34dd3
Updated TextTests scene
8 years ago
Christopher
02ea0fa566
Use transform.Find instead of deprecated transform.FindChild
8 years ago
Conrad Kreyling
da2efc55d2
Lua If tests
8 years ago
morningfungame
0cc280cddb
Add portrait DimColor
8 years ago
Christopher
6f9385cc22
Fixed Write command "Clear Text" option not working #594
8 years ago
Christopher
47eae05b5a
Variable substitution works in Set Variable (String) command
8 years ago
Christopher
499328efa1
Fixed failing tests
8 years ago
lealeelu
354ff1c120
fix portrait hide bug in conversation
8 years ago
Christopher
eabbed3e7a
Fixed MenuDialog Lua Bug #565
8 years ago
Christopher
a4b830a4f0
Fixed tabs in conversation text from Lua #574
8 years ago
Christopher
4c2ecab7d3
Removed unused Tests/Save folder and scenes
8 years ago
Christopher
c8a257fb1e
Fixed setmenudialog() lua function does not set main active menu dialog #578
8 years ago
Christopher
74a243ad12
Start Label property in Call command
8 years ago
Christopher
d52fe2ef11
Option to Close Other Say Dialogs when one Say Dialog becomes active.
8 years ago
Christopher
7c31e789b9
Fixed nested while loops don't loop correctly #562
8 years ago
Christopher
6c324c5a81
Save and Load flowchart state now working
8 years ago
Christopher
fe62bb8f95
Initial stab at saving flowchart variables.
8 years ago
Christopher
cdb3596a62
SayDialog now supports full variable substitution when setting character names.
8 years ago
Christopher
54395b6920
Added HasVariable() and GetVariableNames() - thanks murnyipl!
8 years ago
Christopher
f6772fbc5d
Added Writer.Paused property to pause a writer from code.
8 years ago
Christopher
26372ba6da
Added GetToggleState, SetToggleState commands and ToggleChanged event handler
8 years ago
Chris Gregan
09b23d5f68
Fixes for integration tests running on Windows.
8 years ago
Christopher
62f7f029db
Updated FungusTest scene.
8 years ago
Christopher
e1718de21c
Fixed Setting facing in lua only works if portraits are set to “FRONT” #528
8 years ago
Christopher
8c5bfc2fcd
Added test for StopTweens does not stop a Tween with loop enabled #529
8 years ago
Christopher
060b7b46a2
Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
8 years ago
Christopher
6bb24118da
Added missing copyright headers
8 years ago
Christopher
9a07ccd5fd
Reverted ILuaScript, ILuaStore, ILuaUtils interfaces
8 years ago
Christopher
3755392da1
Added Block signals
8 years ago
Christopher
06942b0583
Added WriterGlyph signal
8 years ago
Christopher
404ed1d88a
WriterInput signal
8 years ago
Christopher
73c93669b5
Added WriterState signal
8 years ago
Christopher
e1ed5eabcd
Added token index
8 years ago
Christopher
e45d283ece
Added Writer signals
8 years ago
Christopher
97e7994042
TextTagParser class is now static
8 years ago
Christopher
e0c6e109eb
Fixed audio test
8 years ago
Christopher
47b946b306
Documented all enum values. Moved all enums to namespace scope.
8 years ago
Christopher
4850020a1b
Moved IFungusState to main fungus Interfaces folder #535
8 years ago
Christopher
071fb7c345
Added Fungus.Commands, Fungus.EventHandlers, Fungus.Variables and Fungus.Utils namespaces
8 years ago
Christopher
aa66d50f37
Refactored FungusState to use IFungusState interface
8 years ago