10 Commits (51849f65e572da9a5aca2c42fda9584246af7186)

Author SHA1 Message Date
Christopher 501cb34247 Refactored LuaEnvironment to use ILuaEnvironment interface 8 years ago
Christopher cc4406a8fb Change all public properties to use virtual 8 years ago
Christopher 4d331c34c2 Misc tidy up pass 8 years ago
Christopher f130385f6f Changed comment style on header block 8 years ago
Christopher 83bc89c1ab Refactored FungusLua comments 8 years ago
Christopher 83c12c7e76 Refactored many classes to use protected serialisable fields, with public property accessors where required. 8 years ago
Christopher 239bf8fefe Converted tabs to spaces in all .cs files 8 years ago
Christopher 67adbab9a0 Added open source license header to all source files 9 years ago
Chris Gregan 0351c0f1f9 All Environments option for LuaBindings 9 years ago
chrisgregan f151410ce5 Moved FungusLua to Thirdparty folder 9 years ago
chrisgregan 6430399365 Moved FungusLua under Fungus folder 9 years ago
chrisgregan f29d89ad47 Moved all Lua code to FungusLua top level folder 9 years ago
chrisgregan 55a261b6ac Fungus table is deleted when in globals mode 9 years ago
chrisgregan da0a6fcf0a Use fungus helper methods as globals or under 'fungus' global. 9 years ago
chrisgregan a66c1a3f3d Improved how fungus lua module is initialized 9 years ago
chrisgregan a7064c455e Combine the unity table with the fungus table 9 years ago
chrisgregan 762d1f8a81 Added LuaStore component and prefab to persist values across scene loads 9 years ago