desktop-maesty/steve
507eb490d0
Add Variable moved from FlowchartEditor to popup
6 years ago
desktop-maesty/steve
9e5e76ad57
CommandPopup position and hieight adjusted
6 years ago
desktop-maesty/steve
6734ade8bb
PopupSelectors now show tooltips from Event and Command HelpText
6 years ago
desktop-maesty/steve
073c8937ed
Refactor popup window content to a common base
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CommandMenu has popup selector and fallback to original in double click
6 years ago
desktop-maesty/steve
785d6ab744
EventSelectorPopup chooses correct starting index based on given current event name
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WIP Move CommandSelector to its own PopupWindowContext
6 years ago
desktop-maesty/steve
233d72bd8c
EventSelector correct width and configurable heigth
6 years ago
desktop-maesty/steve
f4adf025b0
ExceuteOnEvent dropdown is searchable
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-can double click to circumvent the search drop down
-can remove event by setting None
-use search similar to add command method
6 years ago
desktop-maesty/steve
594469bd44
Event Searchable list WIP
6 years ago
Chris Gregan
e2f80c116f
Updated CHANGELOG
6 years ago
desktop-maesty/steve
8305fc3776
Replace Reorderable List with latest from Rotorz repo as of 2018-07-12
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Added #UNITY_OR_NEWER such that we run clean on 2017.4 LTS
6 years ago
Chris Gregan
9a19ee6c3a
Updated thirdparty open source licenses
6 years ago
desktop-maesty/steve
3c517c2107
TextVariationHandler can now clear its previous history
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- Uses XorShift style bit mixing on hashes to avoid collisions when input and section are identical
- Added tests to verify basic text variation is working as required.
6 years ago
desktop-maesty/steve
beee4991c1
Added 3 level deep variation to VariationText demo scene
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TextVariation now passes down the current key hash to better prevent hash collisions on sub sections being very similar
6 years ago
Chris Gregan
3f9948d6c5
Updated CHANGELOG and command reference docs
6 years ago
desktop-maesty/steve
7ffee2a2a8
TextVariation scene demos nested vary sections
6 years ago
desktop-maesty/steve
f676198032
Moving TextVariationHandler to a tokeniser rather than regex so we can manage recursive variation sections.
6 years ago
desktop-maesty/steve
6bf5d63891
TextVariationHandler selects sub sections of text within [|] following some simple rules and keeps a hashed history
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- a la Ink
Writer and Menu make use of TextVariation
7 years ago
desktop-maesty/steve
98689e547f
Conversation Manager Regex now allows - and _ within say params group.
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-Allows conversation to use portraits like calling-neutral
7 years ago
desktop-maesty/steve
57a688f320
ElseIfs now confirm that the previous condition was at the same indent as themselves.
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-Corrects elifs from pairing incorrectly with nested ifs prior to themselves
-Thanks to Wolfrug on the forum http://fungusgames.com/forum#!/support-questions:if-else-bug
7 years ago
desktop-maesty/steve
bcadf28bef
NarrativeLog is tolerant of null Name or Story fields
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-previously caused nullref in TheFacility Demo Scene
7 years ago
desktop-maesty/steve
a7fe939981
Update LeanTween to 2.46
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PortraitController forces alpha and color tweens to be non recursive.
7 years ago
desktop-maesty/steve
7ee3a0b0ee
Fixed stray \\ that were not being stripped on Mac OS, when importing a fresh. Resulted in incomplete generation of editor resources
7 years ago
desktop-maesty/steve
8d06252b35
StopFlowchart can continue now
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-as reported on the forum by inarval http://fungusgames.com/forum#!/general:stopflowchart-not-continuin
7 years ago
desktop-maesty/steve
bcd5d5d7b9
Added GetKey fungus command.
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-Supports positive and negative keybindings output to a bool, float or int
-Supports checking for pressed, release and current state
-Uses keycode with optional fallback to key name
Updated playground demos
-Football uses GetKey instead of GetAxis (get axis was failing in some packages as inputmanager axis were not imported)
-Defender had a bug due to a change in how unity syncs 'up' between transform and rb2d
7 years ago
desktop-maesty/steve
46de711460
Prevent eventhandlers no longer when the flowchart is disabled as per #679
7 years ago
desktop-maesty/steve
ef32f60b4d
Conversation example scene makes some basic use of new features
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Regenerated narrative commands md
7 years ago
desktop-maesty/steve
bf5cb48592
Updated to 2018.1
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Update from obselete windowHierarchyChanged o hierarchyChanged
Force a line difference in SfxrAudioPlayer to help identify cause of some lingering error reports.
7 years ago
desktop-maesty/steve
ad4026914d
Conversation Demo Scene additions
7 years ago
desktop-maesty/steve
17a934a63b
Fix many typos of 'Prirority'
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Corrected Summaries
Moved Commands to the 'Priority Signals' category
7 years ago
desktop-maesty/steve
a88dad4969
Conversation command passes info to conversation manager
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-supports a default time wait on each conversation item
7 years ago
desktop-maesty/steve
087f327ed2
Force the hierarchy icon list to refresh when a script a is loaded/changed, fixes delay when icons disappear after a code change is made by no change is made in Unity itself.
7 years ago
desktop-maesty/steve
a631aee6d9
Added BlockReference, a simple data type with a property drawer that makes it easier to select a target fungus block from external c# scripts
7 years ago
Jorge Ramirez
f19099853b
Add functionality for addition and subtraction to the Vector2 and Vector3 variables
7 years ago
Jorge Ramirez
fccfb6c542
Add functionality for addition, subtraction and multiplication to the Color variable
7 years ago
Jorge Ramirez
60bfe84399
Add comparison and setting functionality for the Vector2 and Vector3 variables
7 years ago
Jorge Ramirez
57776a67da
Add comparison and setting functionality for the Transform variable
7 years ago
Jorge Ramirez
3035446336
Add comparison and setting functionality for the Texture variable
7 years ago
Jorge Ramirez
27b97990d6
Add comparison and setting functionality for the Sprite variable
7 years ago
Jorge Ramirez
041950b35f
Add comparison and setting functionality for the Rigidbody2D variable
7 years ago
Jorge Ramirez
7810fecbf9
Add comparison and setting functionality for the Object variable
7 years ago
Jorge Ramirez
e8a19dbcc5
Add comparison and setting functionality for the Material variable
7 years ago
Jorge Ramirez
acfba940a9
Add comparison and setting functionality for the Color variable
7 years ago
desktop-maesty/steve
7334a463c8
Added Fungus Priority Signals
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Intended to allow fungus to notify the outside world that it is doing something of priority so the outside world can pause
-Tests
-Commands
7 years ago
desktop-maesty/steve
a36abc5a80
Added Fungus Signals for MenuDialog becoming active or inactive
7 years ago
desktop-maesty/steve
36600abe82
Conversation support for setting default clear, wait for input and fade options via command
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-support to change the defaults per line with say params
-Conversation documentation updated
7 years ago
Chris Gregan
392444c842
Updated CHANGELOG.txt
7 years ago
Chris Gregan
917b608bf8
Updated AssetStoreTools.dll
7 years ago
Jorge Ramirez
110c11f280
Add comparison and setting functionality for the AudioSource variable
7 years ago
Jorge Ramirez
88711d84a6
Add comparison and setting functionality for the Animator variable
7 years ago
Jorge Ramirez
f23e5f192a
Add error messages when using invalid variable operators
7 years ago