chrisgregan
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1de742cbb4
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Spawn narrative prefabs at 0,0,0 by default #106
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10 years ago |
chrisgregan
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2d293b68a7
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Tell user that all character portraits should be same dimensions #102
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10 years ago |
chrisgregan
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057203af42
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Improved LocalizationEditor.ExportLocalizationFile
Save file dialog defaults to the Assets folder.
Automatically sets the localisation file property to reference the
exported file.
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10 years ago |
chrisgregan
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1834373de6
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Export command and event handler reference documentation
Now using markdown format instead of csv and including a table of
public properties
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10 years ago |
chrisgregan
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b8440daf47
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Fixed character description property in Character Editor
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10 years ago |
chrisgregan
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ec1d98b333
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Help box and readability improvements for Localisation editor
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10 years ago |
chrisgregan
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4c41ada4a8
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Renamed Language to Localisation for clarity #8
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10 years ago |
chrisgregan
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de00195865
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Added Language prefab and menu item #8
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10 years ago |
chrisgregan
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d998fd32fd
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Moved Language files to Narrative module #8
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10 years ago |
chrisgregan
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eaa90aef75
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Initial localisation support via CSV files
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10 years ago |
chrisgregan
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5a931441d4
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Merge branch 'Rename-core-classes'
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10 years ago |
chrisgregan
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cc8762747d
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Split Fungus create menu items into groups
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10 years ago |
chrisgregan
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0d82ac937a
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Merge Dialog and Portrait modules into a single Narrative module #94
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10 years ago |