Assets inside Resources folders are always copied when making a
platform build, even if they’re not actually used. This can bloat build
sizes considerably.
- Auto Buttons stay hidden while executing wait commands
- Added WaitForInput() command to wait for a click/tap/keypress
- Replaced click sound with a quieter version
- Added Button example room
- New AddAutoButton() method to make buttons which automatically
show/hide depending on game context.
- Added a fadeButtonDuration property to Game
- Added a button click sound effect
- Added CC button icon images to example project