236 Commits (3792c174a473a51e53ac351716c5673908c722c1)

Author SHA1 Message Date
Steve Halliwell 2127dee0e0 Update header license 5 years ago
desktop-maesty/steve 05cb89af05 Meta file changes from full library rebuild/import 5 years ago
desktop-maesty/steve 8d97e17f0b Add FungusExamples asmdef 5 years ago
desktop-maesty/steve 11c5b29012 Added extraneously multisyllabic words to TMPro Demo to help stop issues with wrapping 5 years ago
desktop-maesty/steve 34ff7551d4 Update TMpro Demo scene to make use of basic Fungus Rich Text display 5 years ago
Chris Gregan 2a7432cc70 Fixed warning in EnterName example when clicking Ok button 6 years ago
desktop-maesty/steve 3cd6fd8d3a TextMeshPro demo scene 6 years ago
desktop-maesty/steve f6af83e001 Variable reference allows for selecting a flowchart a targeting a specific fungus variable for use from c# 6 years ago
desktop-maesty/steve 05723a0655 Remove Unity Standard Assets, Replaced with Fungus example scripts 6 years ago
desktop-maesty/steve 5ffb4655ca Added LookingAtDoor check for FirstPerson demo 6 years ago
desktop-maesty/steve 3baa4d2990 FirstPerson demo scene dialog change 6 years ago
desktop-maesty/steve beee4991c1 Added 3 level deep variation to VariationText demo scene 6 years ago
desktop-maesty/steve 7ffee2a2a8 TextVariation scene demos nested vary sections 6 years ago
desktop-maesty/steve f676198032 Moving TextVariationHandler to a tokeniser rather than regex so we can manage recursive variation sections. 6 years ago
desktop-maesty/steve 6bf5d63891 TextVariationHandler selects sub sections of text within [|] following some simple rules and keeps a hashed history 6 years ago
desktop-maesty/steve d443cfcacb Crude first pass at FPS with Says (blocking and non blocking), and Menus 7 years ago
desktop-maesty/steve 405354d73e Added standard assets for First person and Prototyping 7 years ago
desktop-maesty/steve bcd5d5d7b9 Added GetKey fungus command. 7 years ago
desktop-maesty/steve ef32f60b4d Conversation example scene makes some basic use of new features 7 years ago
desktop-maesty/steve ad4026914d Conversation Demo Scene additions 7 years ago
desktop-maesty/steve f319ffc1db Moved GlobalVar demo scene to Variables example folder 7 years ago
desktop-maesty/steve a9dc553c49 Added GlobalVariables 7 years ago
desktop-maesty/steve 2cdc6e59bb Added a ReadMe to the Playground Folder explaining its purpose and some of its structure 7 years ago
desktop-maesty/steve cc56a1cd5f Renamed folders within PlaygroundDemo 7 years ago
desktop-maesty/steve ad1731edbd Reorg files for PlaygroundDemo 7 years ago
desktop-maesty/steve fb5c174152 Added TextTag WVO WaitForVoiceOver 7 years ago
desktop-maesty/steve de566924ad Updated Input Axes 7 years ago
desktop-maesty/steve ffa5b2d189 Added MenuShuffle Fungus Command and a demo scene 7 years ago
desktop-maesty/steve 04487e70af Choice dialogues were not set to stay during the MenuDialogue as Fade When Done was true 7 years ago
desktop-maesty/steve 2de96f8f04 Added Rigidbody2D variable type 7 years ago
desktop-maesty/steve 7c57d8c9a8 Added Fungus Commands for most of MathF 7 years ago
desktop-maesty/steve bffb790f61 Added Mouse fungus event demo scene 7 years ago
desktop-maesty/steve c8ecbce079 Added MonoBeh fungus event handlers and physics demo scene 7 years ago
desktop-maesty/steve e4bc5f9276 Added LeanTween demo scene that approximates the old iTween demo 7 years ago
Christopher 09e26ddca2 Fixed flicker on first frame of FungusTown example 8 years ago
Christopher 7c955e8f79 SaveMenu instance in example scene is now a prefab instance. 8 years ago
lealeelu 91413d0332 Fix content position bug 8 years ago
lealeelu 2aeec43f36 Change to Menu Icon 8 years ago
lealeelu 7632c5a9db Fix scrolling by putting it in another panel 8 years ago
lealeelu 9351646329 Rename example to NarrativeLog 8 years ago
lealeelu f3d92b8574 Scrolling almost fixed 8 years ago
lealeelu a562d2897a Move addline to dosay 8 years ago
lealeelu b083bb0c7f Add ease 8 years ago
lealeelu ff7369f5d3 Add option to show previous lines 8 years ago
lealeelu 8b06f173d2 Add option to disable menu 8 years ago
lealeelu 12fc2081f5 Separate NarrativeLogMenu from SaveMenu 8 years ago
lealeelu 9ecbf321f2 Use signals to notify Narrative log update 8 years ago
lealeelu d28cd2ea88 Make NarrativeLog saving work 8 years ago
lealeelu 7fb0644300 Add Narrative Log to save menu 8 years ago
Christopher 7294c7810e Exposed Save Data key to support multiple game save files in the same project 8 years ago