lealeelu
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7420ffeefb
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Create Conversation Function in LuaUtils
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8 years ago |
Christopher
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b94ae3f6f8
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Updated MoonSharp to v1.6.0.0 (this time without changing the meta files).
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8 years ago |
Christopher
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192bedeac9
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Revert "Upgraded to MoonSharp 1.6.0.0"
This reverts commit 03296a2f3e .
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8 years ago |
Christopher
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03296a2f3e
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Upgraded to MoonSharp 1.6.0.0
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8 years ago |
Christopher
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ce04d701e0
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Fixed missing module variable on round() function
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8 years ago |
Christopher
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4c786232d8
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Added Preprocessor support for LuaEnvironment / LuaUtils
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9 years ago |
Christopher
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67adbab9a0
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Added open source license header to all source files
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9 years ago |
Christopher
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a0b11e074b
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Merging PR #490
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9 years ago |
Christopher
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ec98822857
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Fixed menu() Lua command interactable param has no effect #493
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9 years ago |
Christopher
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0eac532b35
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String substitution uses StringBuilder to avoid string allocations
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9 years ago |
Christopher
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925c2e2799
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Embed string substitution keys in substitution text #488
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9 years ago |
Christopher
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8da1c82878
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LuaScript will reinitialise if modified when playing in editor
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9 years ago |
Christopher
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1cc3355d16
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Removed check for playing in editor in LuaScript
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9 years ago |
Christopher
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6a7878552e
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Fixed Child Object gets deleted when having a flowchart on parent and child. #475
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9 years ago |
Christopher
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00d3462c36
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Improved source code display on Lua script errors
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9 years ago |
Chris Gregan
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36998eee62
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Flowchart component automatically selected in LuaBindings
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9 years ago |
Chris Gregan
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36a646c5b8
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runblock() Lua function takes an optional command index
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9 years ago |
Chris Gregan
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26910afc61
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Handle case of missing script in LuaBindings component picker
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9 years ago |
Chris Gregan
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ee79ce8d45
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Rebuild the bound types list in all LuaBindings when scripts are renamed
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9 years ago |
Chris Gregan
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6d90fecffb
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Handle case when a type fails to register in MoonSharp
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9 years ago |
Chris Gregan
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67cef22bd5
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Lua prefab registers its bindings in all scenes
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9 years ago |
Chris Gregan
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bad3275fe4
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Fixed path to info text prefab
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9 years ago |
Chris Gregan
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6ce9eaa14e
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Improved Lua error message description
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9 years ago |
Chris Gregan
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77c5c5f616
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Moved info text object tp FungusLua
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9 years ago |
Chris Gregan
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d26a3ea08c
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Added InforText to Fungus utilities menu
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9 years ago |
Chris Gregan
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27177e0e79
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Updated examples
Moved InfoText.cs to FungusLua folder
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9 years ago |
Chris Gregan
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0351c0f1f9
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All Environments option for LuaBindings
Lua prefab only registers bindings with itself
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9 years ago |
Chris Gregan
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7c7897fa68
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Added all-in-one Lua prefab
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9 years ago |
Chris Gregan
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8e2e6ae15c
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Added Round function to fungus module
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9 years ago |
Chris Gregan
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4f9b751b09
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Added PlayerPrefs to LuaUtils
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9 years ago |
Chris Gregan
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5494e752d8
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Fixed compile error on Webplayer platform
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9 years ago |
Chris Gregan
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204ce467d8
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Use Lua text file in ExecuteLua command
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9 years ago |
Chris Gregan
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d0d0800697
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Fixes for gettime() change
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9 years ago |
Chris Gregan
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5e6da47196
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Removed timeScale
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9 years ago |
Chris Gregan
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4b02c434fe
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Removed timescale functions
This doesn’t really do anything to solve the timescale issues with
Fungus, so removing it for simplicity.
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9 years ago |
Chris Gregan
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d71b5d1ee7
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Added getvar() for getting a variable from a flowchart
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9 years ago |
chrisgregan
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b660db2273
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Changed format of string tables to JSON
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9 years ago |
chrisgregan
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d7f6ef7b91
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Fix Unity Test Tools to run in 5.0
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9 years ago |
chrisgregan
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a61c8bf9fd
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Fixed Lua source code listing on exception in LuaScript component
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9 years ago |
chrisgregan
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59c7be9e99
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Added executeMethodName to ExecuteHandler
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9 years ago |
chrisgregan
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f151410ce5
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Moved FungusLua to Thirdparty folder
FungusLua can be used as a standalone asset, so it’s going in third
party to keep it isolated from the rest of the Fungus project
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9 years ago |