Christopher
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d3baaff505
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Use var
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9 years ago |
Christopher
|
0d33e6a026
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Use concrete classes for Block and Command to ensure editor code is robust.
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9 years ago |
Christopher
|
43d59a8059
|
Using concrete Block class for safety with editor code
|
9 years ago |
Christopher
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04b56ab0c7
|
Refactored runtime code to use IFlowchart exclusively
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9 years ago |
Christopher
|
cdeab7b3a4
|
Refactored Flowchart to use IFlowchart interface
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9 years ago |
Christopher
|
940d1e44ee
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FungusState inherits from IFungusState
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9 years ago |
Christopher
|
aa66d50f37
|
Refactored FungusState to use IFungusState interface
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9 years ago |
Christopher
|
03fa707851
|
Refactored Variable to use IVariable interface
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9 years ago |
Christopher
|
5c8f5f4214
|
Fixed Flowchart component being hidden by accident.
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9 years ago |
Christopher
|
353782e441
|
Added protected virtual to DoLoadBlock in SceneLoader
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9 years ago |
Christopher
|
dc0ea43558
|
Refactored EventHandler to use IEventHandler
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9 years ago |
Christopher
|
6097c4ee1e
|
Refactored code to use ICommand interface where possible
|
9 years ago |
Christopher
|
1cf014aa18
|
Refactored Block to use IBlock
|
9 years ago |
Christopher
|
420c2ac444
|
Refactored Command to use ICommand interface
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9 years ago |
Christopher
|
d027c2c30e
|
Fixed formatting
|
9 years ago |
Christopher
|
4c280e4639
|
Refactored Block to use Block interface
|
9 years ago |
Christopher
|
56e413a224
|
Reorganised Fungus folder structure
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9 years ago |
Christopher
|
49278bf84c
|
Refactored StringSubstituter to use IStringSubstituter interface
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9 years ago |
Christopher
|
501cb34247
|
Refactored LuaEnvironment to use ILuaEnvironment interface
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9 years ago |
Christopher
|
cc4406a8fb
|
Change all public properties to use virtual
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9 years ago |
Christopher
|
b6fe362904
|
Fixed reference doc generator to work with protected properties
|
9 years ago |
Christopher
|
5495ed8ebf
|
Tidied up editor using statements.
|
9 years ago |
Christopher
|
ce92029918
|
Refactored comments
|
9 years ago |
Christopher
|
f130385f6f
|
Changed comment style on header block
|
9 years ago |
Christopher
|
2b3d3c9ba4
|
Removed unnecessary newline
|
9 years ago |
Christopher
|
da678c640b
|
Refactored comments
|
9 years ago |
Christopher
|
63dadcb457
|
Refactored Variable base class to use protected serialised value and public property accessor.
|
9 years ago |
Christopher
|
83c12c7e76
|
Refactored many classes to use protected serialisable fields, with public property accessors where required.
|
9 years ago |
Christopher
|
239bf8fefe
|
Converted tabs to spaces in all .cs files
|
9 years ago |
Christopher
|
9afc26a321
|
Fixed can't select a Public variable from another flowchart #522
|
9 years ago |
Christopher
|
4bf159590c
|
Added Serializable attribute to all variable classes.
|
9 years ago |
Christopher
|
b81b120e42
|
Flowchart automatically registers with LuaEnvironment for ExecuteLua commands #485
|
9 years ago |
Christopher
|
a806880acc
|
Fixed private Flowchart variables not substituting correctly
|
9 years ago |
Christopher
|
3dc0be1b62
|
Fixed jump command properties incorrect when block duplicated #504
|
9 years ago |
Christopher
|
be7109ba56
|
Removed redundant copyright notice
|
9 years ago |
Christopher
|
67adbab9a0
|
Added open source license header to all source files
|
9 years ago |
Christopher
|
4e68e8ff77
|
Updated copyright notice
|
9 years ago |
Christopher
|
ee0711e8a1
|
Added code header about MIT license
|
9 years ago |
Christopher
|
624f66f516
|
Fixed Set Anim Integer/Float/Bool lose property settings #492
|
9 years ago |
Christopher
|
49cd02c20b
|
Fixed can't select ExecuteBlock from Unity Event #496
|
9 years ago |
Christopher
|
875b5f190f
|
Fixed aliased commandIndex property in Call.
|
9 years ago |
Christopher
|
0eac532b35
|
String substitution uses StringBuilder to avoid string allocations
|
9 years ago |
Christopher
|
f3d094c908
|
Fix for uninitialized string value
Something weird going on with serialisation of strings.
|
9 years ago |
Chris Gregan
|
f487de69bd
|
Added Command Index property to Call command
|
9 years ago |
Christopher
|
6a7878552e
|
Fixed Child Object gets deleted when having a flowchart on parent and child. #475
|
9 years ago |
Chris Gregan
|
4bfaad2004
|
Added pr changes to new branch
|
9 years ago |
Chris Gregan
|
591582897e
|
Fixed Edge of inspector window clipped incorreclty in Unity 5.4 beta #425
|
9 years ago |
Chris Gregan
|
77c5c5f616
|
Moved info text object tp FungusLua
|
9 years ago |
Chris Gregan
|
d26a3ea08c
|
Added InforText to Fungus utilities menu
|
9 years ago |
inarizushi
|
0fd7488dbc
|
Add StopAllPlayCommand
The StopAllPlayCommand is like the PlayCommand but will stop all other executing blocks first.
|
9 years ago |