Gerardo Marset
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8018abcf15
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Remove stray unneeded option.
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9 years ago |
Gerardo Marset
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a92ebb4001
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Tabify stray non-tabified line.
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9 years ago |
Christopher
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3dc0be1b62
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Fixed jump command properties incorrect when block duplicated #504
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9 years ago |
Christopher
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be7109ba56
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Removed redundant copyright notice
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9 years ago |
Gerardo Marset
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f67cbf0705
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Better follow the project's coding standards.
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9 years ago |
Gerardo Marset
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c1d1dc901e
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Allow for options to be picked without clicking.
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9 years ago |
Gerardo Marset
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4b3a4bf32b
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Simplify DialogInput to use Unity's InputManager.
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9 years ago |
Christopher
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4c786232d8
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Added Preprocessor support for LuaEnvironment / LuaUtils
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9 years ago |
Christopher
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67adbab9a0
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Added open source license header to all source files
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9 years ago |
Christopher
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a0b11e074b
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Merging PR #490
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9 years ago |
Christopher
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ec98822857
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Fixed menu() Lua command interactable param has no effect #493
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9 years ago |
Christopher
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4e68e8ff77
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Updated copyright notice
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9 years ago |
Christopher
|
ee0711e8a1
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Added code header about MIT license
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9 years ago |
Christopher
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bd66d6df6c
|
Added SetAudioVolume.waitUntilFinished property #495
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9 years ago |
Christopher
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624f66f516
|
Fixed Set Anim Integer/Float/Bool lose property settings #492
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9 years ago |
Christopher
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49cd02c20b
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Fixed can't select ExecuteBlock from Unity Event #496
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9 years ago |
Christopher
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875b5f190f
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Fixed aliased commandIndex property in Call.
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9 years ago |
Christopher
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0eac532b35
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String substitution uses StringBuilder to avoid string allocations
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9 years ago |
Christopher
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925c2e2799
|
Embed string substitution keys in substitution text #488
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9 years ago |
Christopher
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28b7db4eff
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Fixed incorrect final output using write whole words option
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9 years ago |
Christopher
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99ab04c44f
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Added LuaStore example
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9 years ago |
Christopher
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f18c798496
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Fixed lua Blocks example scene
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9 years ago |
Christopher
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87f995dd3e
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Optimised string allocations when writing text with Writer.cs
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9 years ago |
Christopher
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54d80c5039
|
Fixed character Name appears in Say Dialog when used from Lua #484
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9 years ago |
Christopher
|
7143dc1074
|
Fixed command summary incorrect for Fade UI command #486
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9 years ago |
Christopher
|
f3d094c908
|
Fix for uninitialized string value
Something weird going on with serialisation of strings.
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9 years ago |
Christopher
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8da1c82878
|
LuaScript will reinitialise if modified when playing in editor
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9 years ago |
Christopher
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1cc3355d16
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Removed check for playing in editor in LuaScript
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9 years ago |
Chris Gregan
|
f487de69bd
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Added Command Index property to Call command
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9 years ago |
Chris Gregan
|
ca92e18045
|
Fixed can't set new values on iTween commands #479
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9 years ago |
Christopher
|
6a7878552e
|
Fixed Child Object gets deleted when having a flowchart on parent and child. #475
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9 years ago |
kalenobrien15
|
708aa260a2
|
No Music clip selected error
Changed to 'No sound clip selected', could make both more universal and say no audio clip selected.
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9 years ago |
Chris Gregan
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39ed52499a
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Null pointer check
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9 years ago |
Christopher
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b2547ca79d
|
Added FungusLua narrative examples
|
9 years ago |
Christopher
|
00d3462c36
|
Improved source code display on Lua script errors
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9 years ago |
Pavel Kvas
|
977c2472a0
|
extract ControlWithDisplay generic base class
|
9 years ago |
Pavel Kvas
|
20cd537eb6
|
remove redundant if checks for stage field
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9 years ago |
Chris Gregan
|
36998eee62
|
Flowchart component automatically selected in LuaBindings
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9 years ago |
Chris Gregan
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36a646c5b8
|
runblock() Lua function takes an optional command index
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9 years ago |
Chris Gregan
|
8e5a7dd622
|
Make sure MenuDialog game object is active
|
9 years ago |
Chris Gregan
|
4bfaad2004
|
Added pr changes to new branch
|
9 years ago |
Chris Gregan
|
93cdfbda91
|
Updated change log
|
9 years ago |
Chris Gregan
|
591582897e
|
Fixed Edge of inspector window clipped incorreclty in Unity 5.4 beta #425
|
9 years ago |
Chris Gregan
|
26910afc61
|
Handle case of missing script in LuaBindings component picker
|
9 years ago |
Chris Gregan
|
ee79ce8d45
|
Rebuild the bound types list in all LuaBindings when scripts are renamed
|
9 years ago |
Chris Gregan
|
6d90fecffb
|
Handle case when a type fails to register in MoonSharp
|
9 years ago |
Chris Gregan
|
67cef22bd5
|
Lua prefab registers its bindings in all scenes
|
9 years ago |
Chris Gregan
|
6c0c75cefa
|
Updated Trigger example
|
9 years ago |
Chris Gregan
|
fc440099b4
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Added ExecuteLua example
|
9 years ago |
Chris Gregan
|
0cdd16d4f1
|
Blocks example
|
9 years ago |