Chris Gregan
b256c4c5ee
Merge pull request #444 from FungusGames/fungus-module-options
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Use fungus helper methods as globals or under 'fungus' global.
9 years ago
chrisgregan
da0a6fcf0a
Use fungus helper methods as globals or under 'fungus' global.
9 years ago
Chris Gregan
02d07521c3
Merge pull request #443 from FungusGames/init-fungus-module
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Improved how fungus lua module is initialized
9 years ago
chrisgregan
a66c1a3f3d
Improved how fungus lua module is initialized
9 years ago
Chris Gregan
546b0ddb99
Merge pull request #442 from FungusGames/string-substitution
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Extensible string substitution system
9 years ago
chrisgregan
734ca8c870
Extensible string substitution system
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String substitution now works for Fungus variables, localisation keys,
Lua global variables and string variable keys. The system can be easily
extended by implementing the ISubstitutionHandler interface.
9 years ago
Chris Gregan
b6083411af
Merge pull request #441 from FungusGames/merge-unity-fungus-tables
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Combine the unity table with the fungus table
9 years ago
chrisgregan
a7064c455e
Combine the unity table with the fungus table
9 years ago
Chris Gregan
1659f201ba
Merge pull request #440 from FungusGames/stringtable-unity
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Moved stringtable to unity table
9 years ago
chrisgregan
cf589b2475
Moved stringtable to unity table
9 years ago
Chris Gregan
6cf2255467
Merge pull request #439 from FungusGames/auto-saymenu-dialogs
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Create SayDialog and MenuDialog is none exists yet
9 years ago
chrisgregan
b054107a1b
Create SayDialog and MenuDialog is none exists yet
9 years ago
Chris Gregan
ef35b47365
Merge pull request #438 from FungusGames/gameobject-spawn
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Added Spawn method for spawning a game object from a resource
9 years ago
chrisgregan
b71e2674f8
Added Spawn method for spawning a game object from a resource
9 years ago
Chris Gregan
8af126b9a8
Merge pull request #437 from FungusGames/game-object-methods
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Exposed common GameObject methods like Find, Instantiate, Destroy
9 years ago
chrisgregan
b4b62f22cf
Exposed common GameObject methods like Find, Instantiate, Destroy
9 years ago
Chris Gregan
ecf999807a
Merge pull request #436 from FungusGames/lua-store
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Added LuaStore component and prefab to persist values across scene loads
9 years ago
chrisgregan
762d1f8a81
Added LuaStore component and prefab to persist values across scene loads
9 years ago
Chris Gregan
a5edb87b89
Merge pull request #435 from FungusGames/rename-prefs
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Renamed fungus.fungusprefs to fungus.prefs
9 years ago
chrisgregan
8d5fedd699
Renamed fungus.fungusprefs to fungus.prefs
9 years ago
chrisgregan
708cc3ea48
Fixed inconsistent case
9 years ago
Chris Gregan
eccdb7d2e9
Merge pull request #434 from FungusGames/line-numbers-error-log
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Display line numbers in Lua error messages
9 years ago
chrisgregan
28469a9119
Display line numbers in Lua error messages
9 years ago
Chris Gregan
07420d3d25
Merge pull request #433 from FungusGames/move-thirdparty-libraries
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Moved files from under Lua/Thirdparty to main Thirdparty folder
9 years ago
chrisgregan
21c4682edf
Moved files from under Lua/Thirdparty to main Thirdparty folder
9 years ago
Chris Gregan
0f7aa07e64
Merge pull request #432 from FungusGames/lua-environment-initializer
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Lua environment initializer
9 years ago
chrisgregan
a6ea00536b
Added abstract Initialiser class for extending initialisation behavior
9 years ago
Chris Gregan
c611c6a733
Merge pull request #431 from FungusGames/lua-utils
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Lua utils
9 years ago
chrisgregan
77504aa59d
Split LuaEnvironment into LuaEnvironment & LuaUtils components
9 years ago
Chris Gregan
83f74fe1fe
Merge pull request #430 from FungusGames/register-types-label
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Added Register Types label in LuaEnvironment inspector
9 years ago
chrisgregan
39c0bb7236
Added Register Types label in LuaEnvironment inspector
9 years ago
Chris Gregan
418ef557a1
Merge pull request #429 from FungusGames/bindings-register-types
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Added Register Types option in Lua Bindings component
9 years ago
chrisgregan
efd04a8378
Added Register Types option in Lua Bindings component
9 years ago
Chris Gregan
1de101cd96
Merge pull request #428 from FungusGames/rename-lua-environment
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Rename Lua component to LuaEnvironment
9 years ago
chrisgregan
a5f733b3f5
Rename Lua component to LuaEnvironment
9 years ago
Chris Gregan
30ecd9647f
Merge pull request #427 from FungusGames/rename-run-lua
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Renamed RunLua to LuaScript
9 years ago
chrisgregan
882b6ef65e
Renamed RunLua to LuaScript
9 years ago
Chris Gregan
a9ab5d698c
Merge pull request #426 from FungusGames/rename-fungus-script
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Renamed FungusScript to Lua
9 years ago
chrisgregan
1ae1c4bd1d
Renamed FungusScript to Lua
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If no Lua component exists in the scene then spawn one from the prefab.
9 years ago
Chris Gregan
fd3f057170
Merge pull request #424 from FungusGames/lua-bindings-base
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Lua bindings base
9 years ago
chrisgregan
e60488bc5b
Single file for registering types in text file
9 years ago
chrisgregan
03d207423c
Register bound types automatically
9 years ago
Chris Gregan
b702093e60
Merge pull request #423 from FungusGames/lua-bindings-base
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Added LuaBindingsBase to implement custom binding systems
9 years ago
chrisgregan
9b08a656df
Added LuaBindingsBase to implement custom binding systems
9 years ago
Chris Gregan
05b94a3f46
Merge pull request #422 from FungusGames/run-lua
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Rnamed FungusInvoke to Runlua
9 years ago
chrisgregan
64ec4b21f8
Renamed game object to RunLua
9 years ago
chrisgregan
84a1f010bf
Renamed FungusInvoke to RunLua
9 years ago
Chris Gregan
4d5820ead0
Merge pull request #421 from FungusGames/fix-execute-block
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Rename non-coroutine Execute to StartExecute to be more descriptive
9 years ago
chrisgregan
8fbc1b08d6
Rename non-coroutine Execute to StartExecute to be more descriptive
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Lua scripts should use the coroutine Execute method directly.
9 years ago
Chris Gregan
95eb67a32e
Merge pull request #420 from FungusGames/task-manager-namespace
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Task manager namespace
9 years ago