Christopher
03fa707851
Refactored Variable to use IVariable interface
8 years ago
Christopher
5c8f5f4214
Fixed Flowchart component being hidden by accident.
9 years ago
Christopher
353782e441
Added protected virtual to DoLoadBlock in SceneLoader
9 years ago
Christopher
dc0ea43558
Refactored EventHandler to use IEventHandler
9 years ago
Christopher
6097c4ee1e
Refactored code to use ICommand interface where possible
9 years ago
Christopher
1cf014aa18
Refactored Block to use IBlock
9 years ago
Christopher
420c2ac444
Refactored Command to use ICommand interface
9 years ago
Christopher
d027c2c30e
Fixed formatting
9 years ago
Christopher
4c280e4639
Refactored Block to use Block interface
9 years ago
Christopher
56e413a224
Reorganised Fungus folder structure
9 years ago
Christopher
49278bf84c
Refactored StringSubstituter to use IStringSubstituter interface
9 years ago
Christopher
501cb34247
Refactored LuaEnvironment to use ILuaEnvironment interface
9 years ago
Christopher
cc4406a8fb
Change all public properties to use virtual
9 years ago
Christopher
b6fe362904
Fixed reference doc generator to work with protected properties
9 years ago
Christopher
5495ed8ebf
Tidied up editor using statements.
9 years ago
Christopher
ce92029918
Refactored comments
9 years ago
Christopher
f130385f6f
Changed comment style on header block
9 years ago
Christopher
2b3d3c9ba4
Removed unnecessary newline
9 years ago
Christopher
da678c640b
Refactored comments
9 years ago
Christopher
63dadcb457
Refactored Variable base class to use protected serialised value and public property accessor.
9 years ago
Christopher
83c12c7e76
Refactored many classes to use protected serialisable fields, with public property accessors where required.
9 years ago
Christopher
239bf8fefe
Converted tabs to spaces in all .cs files
9 years ago
Christopher
9afc26a321
Fixed can't select a Public variable from another flowchart #522
9 years ago
Christopher
4bf159590c
Added Serializable attribute to all variable classes.
9 years ago
Christopher
b81b120e42
Flowchart automatically registers with LuaEnvironment for ExecuteLua commands #485
9 years ago
Christopher
a806880acc
Fixed private Flowchart variables not substituting correctly
9 years ago
Christopher
3dc0be1b62
Fixed jump command properties incorrect when block duplicated #504
9 years ago
Christopher
be7109ba56
Removed redundant copyright notice
9 years ago
Christopher
67adbab9a0
Added open source license header to all source files
9 years ago
Christopher
4e68e8ff77
Updated copyright notice
9 years ago
Christopher
ee0711e8a1
Added code header about MIT license
9 years ago
Christopher
624f66f516
Fixed Set Anim Integer/Float/Bool lose property settings #492
9 years ago
Christopher
49cd02c20b
Fixed can't select ExecuteBlock from Unity Event #496
9 years ago
Christopher
875b5f190f
Fixed aliased commandIndex property in Call.
9 years ago
Christopher
0eac532b35
String substitution uses StringBuilder to avoid string allocations
9 years ago
Christopher
f3d094c908
Fix for uninitialized string value
...
Something weird going on with serialisation of strings.
9 years ago
Chris Gregan
f487de69bd
Added Command Index property to Call command
9 years ago
Christopher
6a7878552e
Fixed Child Object gets deleted when having a flowchart on parent and child. #475
9 years ago
Chris Gregan
4bfaad2004
Added pr changes to new branch
9 years ago
Chris Gregan
591582897e
Fixed Edge of inspector window clipped incorreclty in Unity 5.4 beta #425
9 years ago
Chris Gregan
77c5c5f616
Moved info text object tp FungusLua
9 years ago
Chris Gregan
d26a3ea08c
Added InforText to Fungus utilities menu
9 years ago
inarizushi
0fd7488dbc
Add StopAllPlayCommand
...
The StopAllPlayCommand is like the PlayCommand but will stop all other executing blocks first.
9 years ago
Chris Gregan
91738fa817
Made already executing case more robust
...
If a Block is already running, it’s better to stop the Block, wait a
little while and then start it executing again.
Also changed ‘Play from Selected Command’ to ‘Play from selected’ -
just a wee bit shorter.
9 years ago
=
19c7393a0b
Update play command to work with latest master
9 years ago
Inari Zushi
313b286b01
Add Block and command switching during playback
9 years ago
Inari Zushi
f68efa9772
Add play command to context menu
...
When only one command is selected, an option will pop up to "Play from
Selected Command"
9 years ago
Inari Zushi
c846d45d0c
Add Block and command switching during playback
9 years ago
Inari Zushi
b5081a530b
Add play command to context menu
...
When only one command is selected, an option will pop up to "Play from
Selected Command"
9 years ago
chrisgregan
7c33917cab
Fixed command summary text overlapping edge in Unity 5.4 beta
9 years ago