newGUIContent(replaceLabel,"Stage to display the character portraits on"),
@ -71,7 +71,7 @@ namespace Fungus
}
if(s==null)
{
EditorGUILayout.HelpBox("No portrait stage has been set. Please create a new portrait stage using [Game Object > Fungus > Portrait > Portrait Stage].",MessageType.Error);
EditorGUILayout.HelpBox("No portrait stage has been set. Please create a new portrait stage using [Game Object > Fungus > Portrait > Stage].",MessageType.Error);