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Updated Input Axes

Removed missing monoscript from Football scene
master
desktop-maesty/steve 7 years ago
parent
commit
de566924ad
  1. 37
      Assets/FungusExamples/Playground/Football.unity
  2. 100
      ProjectSettings/InputManager.asset

37
Assets/FungusExamples/Playground/Football.unity

@ -250,7 +250,6 @@ GameObject:
- component: {fileID: 53095177}
- component: {fileID: 53095178}
- component: {fileID: 53095176}
- component: {fileID: 53095179}
- component: {fileID: 53095172}
- component: {fileID: 53095180}
- component: {fileID: 53095160}
@ -688,9 +687,8 @@ MonoBehaviour:
width: 0
height: 0
selectedBlocks:
- {fileID: 53095162}
selectedCommands:
- {fileID: 53095181}
- {fileID: 53095145}
selectedCommands: []
variables:
- {fileID: 53095153}
- {fileID: 53095152}
@ -724,7 +722,7 @@ Transform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &53095158
MonoBehaviour:
m_ObjectHideFlags: 0
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 53095135}
@ -738,7 +736,7 @@ MonoBehaviour:
value: {x: 0, y: 0, z: 0}
--- !u!114 &53095159
MonoBehaviour:
m_ObjectHideFlags: 0
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 53095135}
@ -752,7 +750,7 @@ MonoBehaviour:
value: {x: -5, y: 0, z: 0}
--- !u!114 &53095160
MonoBehaviour:
m_ObjectHideFlags: 0
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 53095135}
@ -991,7 +989,6 @@ MonoBehaviour:
eventHandler: {fileID: 0}
commandList:
- {fileID: 53095175}
- {fileID: 53095179}
- {fileID: 53095174}
- {fileID: 53095173}
- {fileID: 53095172}
@ -1131,26 +1128,6 @@ MonoBehaviour:
stringVal:
startIndex: 0
callMode: 0
--- !u!114 &53095179
MonoBehaviour:
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 53095135}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b521257e66940a4c835dce2e246e464, type: 3}
m_Name:
m_EditorClassIdentifier:
itemId: 34
indentLevel: 0
property: 9
transformData:
transformRef: {fileID: 0}
transformVal: {fileID: 785288107}
vec3:
vector3Ref: {fileID: 0}
vector3Val: {x: 1, y: 1, z: 1}
--- !u!114 &53095180
MonoBehaviour:
m_ObjectHideFlags: 2
@ -1172,7 +1149,7 @@ MonoBehaviour:
inOutVar: {fileID: 53095160}
--- !u!114 &53095181
MonoBehaviour:
m_ObjectHideFlags: 0
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 53095135}
@ -1191,7 +1168,7 @@ MonoBehaviour:
inOutVar: {fileID: 53095158}
--- !u!114 &53095182
MonoBehaviour:
m_ObjectHideFlags: 0
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 53095135}

100
ProjectSettings/InputManager.asset

@ -14,7 +14,39 @@ InputManager:
altNegativeButton: a
altPositiveButton: d
gravity: 3
dead: .00100000005
dead: 0.001
sensitivity: 3
snap: 1
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: p1xAxis
descriptiveName:
descriptiveNegativeName:
negativeButton: left
positiveButton: right
altNegativeButton:
altPositiveButton:
gravity: 3
dead: 0.001
sensitivity: 3
snap: 1
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: p2xAxis
descriptiveName:
descriptiveNegativeName:
negativeButton: a
positiveButton: d
altNegativeButton:
altPositiveButton:
gravity: 3
dead: 0.001
sensitivity: 3
snap: 1
invert: 0
@ -30,7 +62,39 @@ InputManager:
altNegativeButton: s
altPositiveButton: w
gravity: 3
dead: .00100000005
dead: 0.001
sensitivity: 3
snap: 1
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: p1yAxis
descriptiveName:
descriptiveNegativeName:
negativeButton: down
positiveButton: up
altNegativeButton:
altPositiveButton:
gravity: 3
dead: 0.001
sensitivity: 3
snap: 1
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: p2yAxis
descriptiveName:
descriptiveNegativeName:
negativeButton: s
positiveButton: w
altNegativeButton:
altPositiveButton:
gravity: 3
dead: 0.001
sensitivity: 3
snap: 1
invert: 0
@ -46,7 +110,7 @@ InputManager:
altNegativeButton:
altPositiveButton: mouse 0
gravity: 1000
dead: .00100000005
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
@ -62,7 +126,7 @@ InputManager:
altNegativeButton:
altPositiveButton: mouse 1
gravity: 1000
dead: .00100000005
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
@ -78,7 +142,7 @@ InputManager:
altNegativeButton:
altPositiveButton: mouse 2
gravity: 1000
dead: .00100000005
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
@ -94,7 +158,7 @@ InputManager:
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: .00100000005
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
@ -111,7 +175,7 @@ InputManager:
altPositiveButton:
gravity: 0
dead: 0
sensitivity: .100000001
sensitivity: 0.1
snap: 0
invert: 0
type: 1
@ -127,7 +191,7 @@ InputManager:
altPositiveButton:
gravity: 0
dead: 0
sensitivity: .100000001
sensitivity: 0.1
snap: 0
invert: 0
type: 1
@ -143,7 +207,7 @@ InputManager:
altPositiveButton:
gravity: 0
dead: 0
sensitivity: .100000001
sensitivity: 0.1
snap: 0
invert: 0
type: 1
@ -158,7 +222,7 @@ InputManager:
altNegativeButton:
altPositiveButton:
gravity: 0
dead: .189999998
dead: 0.19
sensitivity: 1
snap: 0
invert: 0
@ -174,7 +238,7 @@ InputManager:
altNegativeButton:
altPositiveButton:
gravity: 0
dead: .189999998
dead: 0.19
sensitivity: 1
snap: 0
invert: 1
@ -190,7 +254,7 @@ InputManager:
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: .00100000005
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
@ -206,7 +270,7 @@ InputManager:
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: .00100000005
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
@ -222,7 +286,7 @@ InputManager:
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: .00100000005
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
@ -238,7 +302,7 @@ InputManager:
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: .00100000005
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
@ -254,7 +318,7 @@ InputManager:
altNegativeButton:
altPositiveButton: joystick button 0
gravity: 1000
dead: .00100000005
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
@ -270,7 +334,7 @@ InputManager:
altNegativeButton:
altPositiveButton: space
gravity: 1000
dead: .00100000005
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
@ -286,7 +350,7 @@ InputManager:
altNegativeButton:
altPositiveButton: joystick button 1
gravity: 1000
dead: .00100000005
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0

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