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Added Send Message command and Receive Message event handler

Messages are a simple way to notify other sequences to start executing
when something happens.
You can specify if the message should only be sent to the same Fungus
Script, or to all Fungus Scripts in the scene.
master
chrisgregan 10 years ago
parent
commit
dccf5dc5bf
  1. 50
      Assets/Examples/iTween/iTween.unity
  2. 66
      Assets/Fungus/FungusScript/Commands/SendMessage.cs
  3. 8
      Assets/Fungus/FungusScript/Commands/SendMessage.cs.meta
  4. 22
      Assets/Fungus/FungusScript/EventHandlers/ReceiveMessage.cs
  5. 8
      Assets/Fungus/FungusScript/EventHandlers/ReceiveMessage.cs.meta

50
Assets/Examples/iTween/iTween.unity

@ -169,8 +169,8 @@ GameObject:
- 212: {fileID: 470391091} - 212: {fileID: 470391091}
- 114: {fileID: 470391090} - 114: {fileID: 470391090}
- 114: {fileID: 470391089} - 114: {fileID: 470391089}
- 114: {fileID: 470391088}
- 114: {fileID: 470391087} - 114: {fileID: 470391087}
- 114: {fileID: 470391088}
m_Layer: 0 m_Layer: 0
m_Name: Mushroom4 m_Name: Mushroom4
m_TagString: Untagged m_TagString: Untagged
@ -209,10 +209,11 @@ MonoBehaviour:
m_GameObject: {fileID: 470391086} m_GameObject: {fileID: 470391086}
m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 0 m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d2f6487d21a03404cb21b245f0242e79, type: 3} m_Script: {fileID: 11500000, guid: 2d7d417659cd54a6787f70f763950c34, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
parentSequence: {fileID: 470391089} parentSequence: {fileID: 470391089}
message: StartMoving
--- !u!114 &470391089 --- !u!114 &470391089
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 2 m_ObjectHideFlags: 2
@ -256,8 +257,7 @@ MonoBehaviour:
width: 1212 width: 1212
height: 902 height: 902
selectedSequence: {fileID: 470391089} selectedSequence: {fileID: 470391089}
selectedCommands: selectedCommands: []
- {fileID: 470391087}
variables: [] variables: []
runSlowInEditor: 1 runSlowInEditor: 1
runSlowDuration: .25 runSlowDuration: .25
@ -371,7 +371,9 @@ GameObject:
- 114: {fileID: 868139012} - 114: {fileID: 868139012}
- 114: {fileID: 868139013} - 114: {fileID: 868139013}
- 114: {fileID: 868139014} - 114: {fileID: 868139014}
- 114: {fileID: 868139016}
- 114: {fileID: 868139015} - 114: {fileID: 868139015}
- 114: {fileID: 868139017}
m_Layer: 0 m_Layer: 0
m_Name: FungusScript m_Name: FungusScript
m_TagString: Untagged m_TagString: Untagged
@ -421,12 +423,13 @@ MonoBehaviour:
width: 120 width: 120
height: 30 height: 30
sequenceName: Test iTween sequenceName: Test iTween
eventHandler: {fileID: 868139015} eventHandler: {fileID: 868139016}
commandList: commandList:
- {fileID: 868138995} - {fileID: 868138995}
- {fileID: 868139011} - {fileID: 868139011}
- {fileID: 868139012} - {fileID: 868139012}
- {fileID: 868139013} - {fileID: 868139013}
- {fileID: 868139017}
- {fileID: 868139008} - {fileID: 868139008}
- {fileID: 868139009} - {fileID: 868139009}
- {fileID: 868139010} - {fileID: 868139010}
@ -465,8 +468,9 @@ MonoBehaviour:
y: -350 y: -350
width: 1050 width: 1050
height: 1284 height: 1284
selectedSequence: {fileID: 0} selectedSequence: {fileID: 868138992}
selectedCommands: [] selectedCommands:
- {fileID: 868139017}
variables: [] variables: []
runSlowInEditor: 1 runSlowInEditor: 1
runSlowDuration: .25 runSlowDuration: .25
@ -946,6 +950,21 @@ MonoBehaviour:
fromPosition: {x: 0, y: 0, z: 0} fromPosition: {x: 0, y: 0, z: 0}
axis: 3 axis: 3
--- !u!114 &868139015 --- !u!114 &868139015
MonoBehaviour:
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 868138990}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c43743931d28f43f89eced820d907351, type: 3}
m_Name:
m_EditorClassIdentifier:
errorMessage:
indentLevel: 0
messageTarget: 0
message:
--- !u!114 &868139016
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0} m_PrefabParentObject: {fileID: 0}
@ -957,6 +976,21 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
parentSequence: {fileID: 868138992} parentSequence: {fileID: 868138992}
--- !u!114 &868139017
MonoBehaviour:
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 868138990}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c43743931d28f43f89eced820d907351, type: 3}
m_Name:
m_EditorClassIdentifier:
errorMessage:
indentLevel: 0
messageTarget: 1
message: StartMoving
--- !u!1 &1090256565 --- !u!1 &1090256565
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1182,7 +1216,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 61dddfdc5e0e44ca298d8f46f7f5a915, type: 3} m_Script: {fileID: 11500000, guid: 61dddfdc5e0e44ca298d8f46f7f5a915, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
selectedFungusScript: {fileID: 868138993} selectedFungusScript: {fileID: 470391090}
--- !u!4 &1971204865 --- !u!4 &1971204865
Transform: Transform:
m_ObjectHideFlags: 1 m_ObjectHideFlags: 1

66
Assets/Fungus/FungusScript/Commands/SendMessage.cs

@ -0,0 +1,66 @@
using UnityEngine;
using System.Collections;
namespace Fungus
{
[CommandInfo("Scripting",
"Send Message",
"Sends a message to either the owner Fungus Script or all Fungus Scripts in the scene. Sequences can listen for this message to start execution.")]
public class SendMessage : Command
{
public enum MessageTarget
{
SameScript,
AllScripts
}
public MessageTarget messageTarget;
public string message;
public override void OnEnter()
{
if (message.Length == 0)
{
Continue();
}
FungusScript fungusScript = GetFungusScript();
ReceiveMessage[] receivers = null;
if (messageTarget == MessageTarget.SameScript)
{
receivers = fungusScript.GetComponentsInChildren<ReceiveMessage>();
}
else
{
receivers = GameObject.FindObjectsOfType<ReceiveMessage>();
}
if (receivers != null)
{
foreach (ReceiveMessage receiver in receivers)
{
receiver.OnSendFungusMessage(message);
}
}
Continue();
}
public override string GetSummary()
{
if (message.Length == 0)
{
return "Error: No message specified";
}
return message;
}
public override Color GetButtonColor()
{
return new Color32(235, 191, 217, 255);
}
}
}

8
Assets/Fungus/FungusScript/Commands/SendMessage.cs.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c43743931d28f43f89eced820d907351
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:

22
Assets/Fungus/FungusScript/EventHandlers/ReceiveMessage.cs

@ -0,0 +1,22 @@
using UnityEngine;
using System.Collections;
namespace Fungus
{
[EventHandlerInfo("",
"Receive Message",
"The sequence will execute when the specified message is received from a SendFungusMessage command.")]
public class ReceiveMessage : EventHandler
{
public string message;
public void OnSendFungusMessage(string message)
{
if (this.message == message)
{
ExecuteSequence();
}
}
}
}

8
Assets/Fungus/FungusScript/EventHandlers/ReceiveMessage.cs.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2d7d417659cd54a6787f70f763950c34
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
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