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Fixed using error in Unity 2017.1

master
Chris Gregan 7 years ago
parent
commit
dbdca79298
  1. 9
      Assets/Fungus/Scripts/Commands/Property.meta
  2. 9
      Assets/Fungus/Scripts/VariableTypes/Editor.meta
  3. 2
      Assets/UnityTestTools/IntegrationTestsFramework/TestRunner/Editor/PlatformRunner/PlatformRunner.cs

9
Assets/Fungus/Scripts/Commands/Property.meta

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 103d5735e5e7b4a409ae0bb18c246f22
folderAsset: yes
timeCreated: 1513473561
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

9
Assets/Fungus/Scripts/VariableTypes/Editor.meta

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 59b05963ac368e4489c4251c5ba38443
folderAsset: yes
timeCreated: 1513473561
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

2
Assets/UnityTestTools/IntegrationTestsFramework/TestRunner/Editor/PlatformRunner/PlatformRunner.cs

@ -6,7 +6,9 @@ using UnityEditor;
using UnityEditorInternal;
using UnityEngine;
using System.Linq;
#if UNITY_2018_1_OR_NEWER
using UnityEditor.Build.Reporting;
#endif
namespace UnityTest.IntegrationTests
{

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