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@ -1,4 +1,8 @@
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using UnityEngine; |
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#if UNITY_5_0 || UNITY_5_1 || UNITY_5_2 |
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#else |
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using UnityEngine.SceneManagement; |
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#endif |
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using System.Collections; |
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using System; |
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@ -70,7 +74,11 @@ namespace Fungus
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} |
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// Load the scene (happens at end of frame) |
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#if UNITY_5_0 || UNITY_5_1 || UNITY_5_2 |
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Application.LoadLevel(sceneToLoad); |
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#else |
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SceneManager.LoadScene(sceneToLoad); |
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#endif |
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yield return new WaitForEndOfFrame(); |
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