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Added Wait For Frames command docs

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Christopher 8 years ago
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  1. 5
      Docs/command_ref/core_events.md

5
Docs/command_ref/core_events.md

@ -9,6 +9,11 @@ Defined in Fungus.FlowchartEnabled
The block will execute when the game starts playing. The block will execute when the game starts playing.
Defined in Fungus.GameStarted Defined in Fungus.GameStarted
Property | Type | Description
--- | --- | ---
Wait For Frames | System.Int32 | Wait for a number of frames after startup before executing the Block. Can help fix startup order issues.
# Message Received # {#MessageReceived} # Message Received # {#MessageReceived}
The block will execute when the specified message is received from a Send Message command. The block will execute when the specified message is received from a Send Message command.

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