stringnewText=EditorGUILayout.TextField(newGUIContent("Text","Text to display on option button"),t.text);
stringnewText=EditorGUILayout.TextField(newGUIContent("Text","Text to display on option button"),t.text);
SequencenewSequence=SequenceEditor.SequenceField(newGUIContent("Sequence","Sequence to execute when this option is selected"),
SequencenewSequence=SequenceEditor.SequenceField(newGUIContent("Sequence","Sequence to execute when this option is selected"),
t.GetParentFungusScript(),
t.GetFungusScript(),
t.sequence);
t.sequence);
AddOptionCommand.ConditionnewCondition=(AddOptionCommand.Condition)EditorGUILayout.EnumPopup(newGUIContent("Condition","Conditions for when this option is displayed"),t.condition);
AddOptionCommand.ConditionnewCondition=(AddOptionCommand.Condition)EditorGUILayout.EnumPopup(newGUIContent("Condition","Conditions for when this option is displayed"),t.condition);