chrisgregan
11 years ago
4 changed files with 105 additions and 15 deletions
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using UnityEditor; |
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using UnityEditorInternal; |
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using UnityEngine; |
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using System.Collections; |
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using System.Collections.Generic; |
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namespace Fungus.Script |
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{ |
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[CustomEditor (typeof(AddOption))] |
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public class AddOptionEditor : FungusCommandEditor |
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{ |
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public override void DrawCommandInspectorGUI() |
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{ |
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AddOption t = target as AddOption; |
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EditorGUI.BeginChangeCheck(); |
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string optionText = EditorGUILayout.TextField(new GUIContent("Option Text", "Text for option button label"), t.optionText); |
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Sequence targetSequence = SequenceEditor.SequenceField(new GUIContent("Target Sequence", "Sequence to execute when option is selected"), t.GetFungusScript(), t.targetSequence); |
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AddOption.ShowCondition showCondition = (AddOption.ShowCondition)EditorGUILayout.EnumPopup(new GUIContent("Show Condition", "Condition when this option should be visible."), t.showCondition); |
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string booleanVariableKey = t.booleanVariableKey; |
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if (showCondition == AddOption.ShowCondition.BooleanIsFalse || |
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showCondition == AddOption.ShowCondition.BooleanIsTrue) |
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{ |
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VariableType type = VariableType.Boolean; |
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booleanVariableKey = SequenceEditor.VariableField (new GUIContent ("Boolean Variable", "Boolean variable to test for condition"), |
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t.GetFungusScript (), |
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t.booleanVariableKey, |
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ref type, |
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v => { return v.type == VariableType.Boolean; }); |
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} |
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if (EditorGUI.EndChangeCheck()) |
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{ |
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Undo.RecordObject(t, "Set Option"); |
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t.optionText = optionText; |
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t.targetSequence = targetSequence; |
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t.showCondition = showCondition; |
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t.booleanVariableKey = booleanVariableKey; |
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} |
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} |
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} |
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} |
@ -0,0 +1,8 @@ |
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fileFormatVersion: 2 |
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guid: 3fbc2ac2326a64bb08cf8d7a7b9f4534 |
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MonoImporter: |
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serializedVersion: 2 |
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defaultReferences: [] |
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executionOrder: 0 |
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icon: {instanceID: 0} |
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userData: |
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