Browse Source

Updated to Unity 5.3.1f

master
Chris Gregan 9 years ago
parent
commit
a72e5fdc37
  1. 2
      ProjectSettings/GraphicsSettings.asset
  2. 6
      ProjectSettings/ProjectSettings.asset
  3. 2
      ProjectSettings/ProjectVersion.txt

2
ProjectSettings/GraphicsSettings.asset

@ -22,7 +22,7 @@ GraphicsSettings:
- {fileID: 10782, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10782, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: [] m_PreloadedShaders: []
m_ShaderSettings: m_ShaderSettings:
useScreenSpaceShadows: 1 useScreenSpaceShadows: 0
m_BuildTargetShaderSettings: [] m_BuildTargetShaderSettings: []
m_LightmapStripping: 0 m_LightmapStripping: 0
m_FogStripping: 0 m_FogStripping: 0

6
ProjectSettings/ProjectSettings.asset

@ -68,6 +68,7 @@ PlayerSettings:
n3dsEnableSharedListOpt: 1 n3dsEnableSharedListOpt: 1
n3dsEnableVSync: 0 n3dsEnableVSync: 0
uiUse16BitDepthBuffer: 0 uiUse16BitDepthBuffer: 0
ignoreAlphaClear: 0
xboxOneResolution: 0 xboxOneResolution: 0
ps3SplashScreen: {fileID: 0} ps3SplashScreen: {fileID: 0}
videoMemoryForVertexBuffers: 0 videoMemoryForVertexBuffers: 0
@ -133,6 +134,9 @@ PlayerSettings:
iPadLandscapeSplashScreen: {fileID: 0} iPadLandscapeSplashScreen: {fileID: 0}
iPadHighResLandscapeSplashScreen: {fileID: 0} iPadHighResLandscapeSplashScreen: {fileID: 0}
appleTVSplashScreen: {fileID: 0} appleTVSplashScreen: {fileID: 0}
tvOSSmallIconLayers: []
tvOSLargeIconLayers: []
tvOSTopShelfImageLayers: []
iOSLaunchScreenType: 0 iOSLaunchScreenType: 0
iOSLaunchScreenPortrait: {fileID: 0} iOSLaunchScreenPortrait: {fileID: 0}
iOSLaunchScreenLandscape: {fileID: 0} iOSLaunchScreenLandscape: {fileID: 0}
@ -415,6 +419,7 @@ PlayerSettings:
XboxOnePersistentLocalStorageSize: 0 XboxOnePersistentLocalStorageSize: 0
intPropertyNames: intPropertyNames:
- Android::ScriptingBackend - Android::ScriptingBackend
- Metro::ScriptingBackend
- Standalone::ScriptingBackend - Standalone::ScriptingBackend
- WebGL::ScriptingBackend - WebGL::ScriptingBackend
- WebGL::audioCompressionFormat - WebGL::audioCompressionFormat
@ -424,6 +429,7 @@ PlayerSettings:
- iOS::EnableIncrementalBuildSupportForIl2cpp - iOS::EnableIncrementalBuildSupportForIl2cpp
- iOS::ScriptingBackend - iOS::ScriptingBackend
Android::ScriptingBackend: 0 Android::ScriptingBackend: 0
Metro::ScriptingBackend: 2
Standalone::ScriptingBackend: 0 Standalone::ScriptingBackend: 0
WebGL::ScriptingBackend: 1 WebGL::ScriptingBackend: 1
WebGL::audioCompressionFormat: 4 WebGL::audioCompressionFormat: 4

2
ProjectSettings/ProjectVersion.txt

@ -1,2 +1,2 @@
m_EditorVersion: 5.3.0f4 m_EditorVersion: 5.3.1f1
m_StandardAssetsVersion: 0 m_StandardAssetsVersion: 0

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