chrisgregan
10 years ago
2 changed files with 26 additions and 0 deletions
@ -0,0 +1,18 @@ |
|||||||
|
using UnityEngine; |
||||||
|
using System; |
||||||
|
using System.Collections; |
||||||
|
using System.Collections.Generic; |
||||||
|
|
||||||
|
namespace Fungus |
||||||
|
{ |
||||||
|
[EventHandlerInfo("Scripting", |
||||||
|
"Enable Object", |
||||||
|
"The sequence will execute when the owner game object is enabled.")] |
||||||
|
public class EnableObject : EventHandler |
||||||
|
{ |
||||||
|
protected virtual void OnEnable() |
||||||
|
{ |
||||||
|
ExecuteSequence(); |
||||||
|
} |
||||||
|
} |
||||||
|
} |
Loading…
Reference in new issue