Browse Source

Updated project settings for Unity 5.4

master
Christopher 8 years ago
parent
commit
8665ba3f5c
  1. 24
      ProjectSettings/GraphicsSettings.asset
  2. 73
      ProjectSettings/ProjectSettings.asset

24
ProjectSettings/GraphicsSettings.asset

@ -39,20 +39,20 @@ GraphicsSettings:
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
type: 0}
m_ShaderSettings_Tier1:
useCascadedShadowMaps: 1
standardShaderQuality: 2
useReflectionProbeBoxProjection: 1
useReflectionProbeBlending: 1
useCascadedShadowMaps: 0
standardShaderQuality: 0
useReflectionProbeBoxProjection: 0
useReflectionProbeBlending: 0
m_ShaderSettings_Tier2:
useCascadedShadowMaps: 1
standardShaderQuality: 2
useReflectionProbeBoxProjection: 1
useReflectionProbeBlending: 1
useCascadedShadowMaps: 0
standardShaderQuality: 1
useReflectionProbeBoxProjection: 0
useReflectionProbeBlending: 0
m_ShaderSettings_Tier3:
useCascadedShadowMaps: 1
standardShaderQuality: 2
useReflectionProbeBoxProjection: 1
useReflectionProbeBlending: 1
useCascadedShadowMaps: 0
standardShaderQuality: 1
useReflectionProbeBoxProjection: 0
useReflectionProbeBlending: 0
m_BuildTargetShaderSettings: []
m_LightmapStripping: 0
m_FogStripping: 0

73
ProjectSettings/ProjectSettings.asset

@ -432,12 +432,46 @@ PlayerSettings:
iOS::EnableIncrementalBuildSupportForIl2cpp: 0
iOS::ScriptingBackend: 0
boolPropertyNames:
- Android::VR::enable
- Metro::VR::enable
- N3DS::VR::enable
- PS3::VR::enable
- PS4::VR::enable
- PSM::VR::enable
- PSP2::VR::enable
- SamsungTV::VR::enable
- Standalone::VR::enable
- Tizen::VR::enable
- WebGL::VR::enable
- WebGL::analyzeBuildSize
- WebGL::dataCaching
- WebGL::useEmbeddedResources
- WebPlayer::VR::enable
- WiiU::VR::enable
- Xbox360::VR::enable
- XboxOne::VR::enable
- iOS::VR::enable
- tvOS::VR::enable
Android::VR::enable: 0
Metro::VR::enable: 0
N3DS::VR::enable: 0
PS3::VR::enable: 0
PS4::VR::enable: 0
PSM::VR::enable: 0
PSP2::VR::enable: 0
SamsungTV::VR::enable: 0
Standalone::VR::enable: 0
Tizen::VR::enable: 0
WebGL::VR::enable: 0
WebGL::analyzeBuildSize: 0
WebGL::dataCaching: 0
WebGL::useEmbeddedResources: 0
WebPlayer::VR::enable: 0
WiiU::VR::enable: 0
Xbox360::VR::enable: 0
XboxOne::VR::enable: 0
iOS::VR::enable: 0
tvOS::VR::enable: 0
stringPropertyNames:
- Analytics_ServiceEnabled::Analytics_ServiceEnabled
- Build_ServiceEnabled::Build_ServiceEnabled
@ -463,7 +497,44 @@ PlayerSettings:
WebGL::emscriptenArgs:
WebGL::template: APPLICATION:Default
additionalIl2CppArgs::additionalIl2CppArgs:
vectorPropertyNames: []
vectorPropertyNames:
- Android::VR::enabledDevices
- Metro::VR::enabledDevices
- N3DS::VR::enabledDevices
- PS3::VR::enabledDevices
- PS4::VR::enabledDevices
- PSM::VR::enabledDevices
- PSP2::VR::enabledDevices
- SamsungTV::VR::enabledDevices
- Standalone::VR::enabledDevices
- Tizen::VR::enabledDevices
- WebGL::VR::enabledDevices
- WebPlayer::VR::enabledDevices
- WiiU::VR::enabledDevices
- Xbox360::VR::enabledDevices
- XboxOne::VR::enabledDevices
- iOS::VR::enabledDevices
- tvOS::VR::enabledDevices
Android::VR::enabledDevices:
- Oculus
Metro::VR::enabledDevices: []
N3DS::VR::enabledDevices: []
PS3::VR::enabledDevices: []
PS4::VR::enabledDevices:
- PlayStationVR
PSM::VR::enabledDevices: []
PSP2::VR::enabledDevices: []
SamsungTV::VR::enabledDevices: []
Standalone::VR::enabledDevices:
- Oculus
Tizen::VR::enabledDevices: []
WebGL::VR::enabledDevices: []
WebPlayer::VR::enabledDevices: []
WiiU::VR::enabledDevices: []
Xbox360::VR::enabledDevices: []
XboxOne::VR::enabledDevices: []
iOS::VR::enabledDevices: []
tvOS::VR::enabledDevices: []
cloudProjectId:
projectName:
organizationId:

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