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Don't render connected sequences in other fungus scripts

master
chrisgregan 10 years ago
parent
commit
84447e6d7b
  1. 2
      Assets/Fungus/Dialog/Commands/AddOption.cs
  2. 3
      Assets/Fungus/FungusScript/Editor/FungusScriptWindow.cs

2
Assets/Fungus/Dialog/Commands/AddOption.cs

@ -52,7 +52,7 @@ namespace Fungus
{ {
if (targetSequence != null) if (targetSequence != null)
{ {
connectedSequences.Add (targetSequence); connectedSequences.Add(targetSequence);
} }
} }

3
Assets/Fungus/FungusScript/Editor/FungusScriptWindow.cs

@ -345,7 +345,8 @@ namespace Fungus
foreach (Sequence sequenceB in connectedSequences) foreach (Sequence sequenceB in connectedSequences)
{ {
if (sequenceB == null) if (sequenceB == null ||
sequenceB.GetFungusScript() != fungusScript)
{ {
continue; continue;
} }

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