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Add nested Save Menu error message

master
Jorge Ramirez 7 years ago
parent
commit
834a4c44a3
  1. 7
      Assets/Fungus/Scripts/Components/SaveMenu.cs

7
Assets/Fungus/Scripts/Components/SaveMenu.cs

@ -71,7 +71,14 @@ namespace Fungus
instance = this; instance = this;
if (transform.parent == null)
{
GameObject.DontDestroyOnLoad(this); GameObject.DontDestroyOnLoad(this);
}
else
{
Debug.LogError("Save Menu cannot be preserved across scene loads if it is a child of another GameObject.");
}
clickAudioSource = GetComponent<AudioSource>(); clickAudioSource = GetComponent<AudioSource>();
} }

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