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@ -26,11 +26,14 @@ namespace Fungus |
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GameObject go = PrefabUtility.InstantiatePrefab(prefab) as GameObject; |
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GameObject go = PrefabUtility.InstantiatePrefab(prefab) as GameObject; |
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PrefabUtility.DisconnectPrefabInstance(go); |
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PrefabUtility.DisconnectPrefabInstance(go); |
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Camera sceneCam = SceneView.currentDrawingSceneView.camera; |
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SceneView view = SceneView.currentDrawingSceneView; |
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if (view != null) |
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{ |
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Camera sceneCam = view.camera; |
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Vector3 pos = sceneCam.ViewportToWorldPoint(new Vector3(0.5f, 0.5f, 10f)); |
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Vector3 pos = sceneCam.ViewportToWorldPoint(new Vector3(0.5f, 0.5f, 10f)); |
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pos.z = 0f; |
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pos.z = 0f; |
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go.transform.position = pos; |
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go.transform.position = pos; |
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} |
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Selection.activeGameObject = go; |
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Selection.activeGameObject = go; |
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