chrisgregan
10 years ago
6 changed files with 133 additions and 0 deletions
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using UnityEngine; |
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using System.Collections; |
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namespace Fungus |
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{ |
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[CommandInfo("iTween", |
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"Move From", |
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"Moves a game object from a specified position back to its starting position over time. The position can be defined by a transform in another object (using To Transform) or by setting an absolute position (using To Position, if To Transform is set to None).")] |
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public class MoveFrom : iTweenCommand |
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{ |
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public Transform fromTransform; |
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public Vector3 fromPosition; |
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public bool isLocal; |
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public override void DoTween() |
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{ |
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Hashtable tweenParams = new Hashtable(); |
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if (fromTransform == null) |
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{ |
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tweenParams.Add("position", fromPosition); |
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} |
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else |
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{ |
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tweenParams.Add("position", fromTransform); |
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} |
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tweenParams.Add("time", duration); |
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tweenParams.Add("easetype", easeType); |
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tweenParams.Add("looptype", loopType); |
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tweenParams.Add("isLocal", isLocal); |
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tweenParams.Add("oncomplete", "OnComplete"); |
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tweenParams.Add("oncompletetarget", gameObject); |
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tweenParams.Add("oncompleteparams", this); |
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iTween.MoveFrom(target, tweenParams); |
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} |
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} |
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} |
@ -0,0 +1,8 @@ |
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fileFormatVersion: 2 |
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guid: d5ca001b90bd14834b7268b48a44c6de |
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MonoImporter: |
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serializedVersion: 2 |
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defaultReferences: [] |
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executionOrder: 0 |
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icon: {instanceID: 0} |
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userData: |
@ -0,0 +1,37 @@ |
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using UnityEngine; |
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using System.Collections; |
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namespace Fungus |
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{ |
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[CommandInfo("iTween", |
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"Rotate From", |
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"Rotates a game object from the specified angles back to its starting orientation over time.")] |
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public class RotateFrom : iTweenCommand |
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{ |
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public Transform fromTransform; |
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public Vector3 fromRotation; |
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public bool isLocal; |
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public override void DoTween() |
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{ |
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Hashtable tweenParams = new Hashtable(); |
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if (fromTransform == null) |
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{ |
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tweenParams.Add("rotation", fromRotation); |
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} |
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else |
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{ |
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tweenParams.Add("rotation", fromTransform); |
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} |
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tweenParams.Add("time", duration); |
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tweenParams.Add("easetype", easeType); |
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tweenParams.Add("looptype", loopType); |
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tweenParams.Add("isLocal", isLocal); |
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tweenParams.Add("oncomplete", "OnComplete"); |
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tweenParams.Add("oncompletetarget", gameObject); |
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tweenParams.Add("oncompleteparams", this); |
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iTween.RotateFrom(target, tweenParams); |
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} |
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} |
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} |
@ -0,0 +1,8 @@ |
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fileFormatVersion: 2 |
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guid: 6cfc8560cbecd48adb3950b9dd7f2b82 |
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MonoImporter: |
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serializedVersion: 2 |
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defaultReferences: [] |
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executionOrder: 0 |
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icon: {instanceID: 0} |
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userData: |
@ -0,0 +1,35 @@ |
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using UnityEngine; |
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using System.Collections; |
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namespace Fungus |
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{ |
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[CommandInfo("iTween", |
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"Scale From", |
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"Changes a game object's scale to the specified value and back to its original scale over time.")] |
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public class ScaleFrom : iTweenCommand |
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{ |
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public Transform fromTransform; |
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public Vector3 fromScale; |
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public override void DoTween() |
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{ |
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Hashtable tweenParams = new Hashtable(); |
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if (fromTransform == null) |
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{ |
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tweenParams.Add("scale", fromScale); |
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} |
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else |
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{ |
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tweenParams.Add("scale", fromTransform); |
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} |
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tweenParams.Add("time", duration); |
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tweenParams.Add("easetype", easeType); |
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tweenParams.Add("looptype", loopType); |
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tweenParams.Add("oncomplete", "OnComplete"); |
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tweenParams.Add("oncompletetarget", gameObject); |
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tweenParams.Add("oncompleteparams", this); |
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iTween.ScaleFrom(target, tweenParams); |
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} |
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} |
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} |
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