@ -66,7 +66,8 @@ public class SfxrGenerator : EditorWindow {
[MenuItem("Tools/Fungus/Utilities/Generate usfxr Sound Effects")]
public static void Initialize() {
var window = ScriptableObject.CreateInstance<SfxrGenerator>();
window.title = window.name = "Sound Effects";
window.name = "Sound Effects";
window.titleContent = new GUIContent(window.name);
window.Show();
}