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Update typo in PODTypeFactory.cs

constuct => construct
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  1. 2
      Assets/Fungus/Thirdparty/FungusLua/Scripts/Utils/PODTypeFactory.cs

2
Assets/Fungus/Thirdparty/FungusLua/Scripts/Utils/PODTypeFactory.cs vendored

@ -9,7 +9,7 @@ namespace Fungus
/// Factory class to create new instances of common POD value types used by Unity.
/// Supports the same types as the SerializedProperty class: Color, Vector2, Vector3, Vector4, Quaternion & Rect.
/// MoonSharp doesn't work well with these types due to internal interop issues with c#.
/// Use these factory methods to constuct these types instead of using the __new function call in Lua.
/// Use these factory methods to construct these types instead of using the __new function call in Lua.
/// </summary>
public static class PODTypeFactory
{

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