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@ -7,6 +7,28 @@ using System;
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namespace Fungus |
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{ |
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/** |
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* Implement this interface to be notified about Writer events |
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*/ |
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public interface IWriterListener |
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{ |
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// Called when the Writer starts writing new text |
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// An optional audioClip sound effect can be supplied (e.g. for voiceover) |
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void OnStart(AudioClip audioClip); |
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// Called when the Writer has paused writing text (e.g. on a {wi} tag) |
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void OnPause(); |
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// Called when the Writer has resumed writing text |
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void OnResume(); |
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// Called when the Writer has finshed writing text |
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void OnEnd(); |
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// Called every time the Writer writes a character |
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void OnCharacter(); |
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} |
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public class Writer : MonoBehaviour, IDialogInputListener |
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{ |
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[Tooltip("Gameobject containing a Text, Inout Field or Text Mesh object to write to")] |
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@ -43,6 +65,8 @@ namespace Fungus
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protected string colorText = ""; |
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protected bool inputFlag; |
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protected List<IWriterListener> writerListeners = new List<IWriterListener>(); |
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public string text |
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{ |
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get |
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@ -90,6 +114,16 @@ namespace Fungus
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textUI = go.GetComponent<Text>(); |
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inputField = go.GetComponent<InputField>(); |
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textMesh = go.GetComponent<TextMesh>(); |
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// Cache the list of child writer listeners |
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foreach (Component component in GetComponentsInChildren<Component>()) |
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{ |
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IWriterListener writerListener = component as IWriterListener; |
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if (writerListener != null) |
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{ |
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writerListeners.Add(writerListener); |
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} |
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} |
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} |
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public virtual bool HasTextObject() |
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@ -204,7 +238,7 @@ namespace Fungus
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} |
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} |
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public virtual void Write(string content, bool clear, bool waitForInput, Action onComplete) |
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public virtual void Write(string content, bool clear, bool waitForInput, AudioClip audioClip, Action onComplete) |
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{ |
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if (clear) |
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{ |
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@ -216,6 +250,9 @@ namespace Fungus
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return; |
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} |
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// If this clip is null then DialogAudio will play the default sound effect (if any) |
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NotifyStart(audioClip); |
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string tokenText = content; |
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if (waitForInput) |
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{ |
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@ -408,6 +445,8 @@ namespace Fungus
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inputFlag = false; |
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isWriting = false; |
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NotifyEnd(); |
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if (onComplete != null) |
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{ |
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onComplete(); |
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@ -440,7 +479,7 @@ namespace Fungus
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if (left.Length > 0 && |
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IsPunctuation(left.Substring(left.Length - 1)[0])) |
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{ |
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yield return new WaitForSeconds(currentPunctuationPause); |
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yield return StartCoroutine(DoWait(currentPunctuationPause)); |
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} |
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// Delay between characters |
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@ -513,16 +552,36 @@ namespace Fungus
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duration = 1f; |
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} |
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NotifyPause(); |
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float timeRemaining = duration; |
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while (timeRemaining > 0f && !inputFlag) |
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{ |
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timeRemaining -= Time.deltaTime; |
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yield return null; |
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} |
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NotifyResume(); |
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} |
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protected virtual IEnumerator DoWait(float duration) |
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{ |
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NotifyPause(); |
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float timeRemaining = duration; |
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while (timeRemaining > 0f && !inputFlag) |
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{ |
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timeRemaining -= Time.deltaTime; |
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yield return null; |
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} |
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NotifyResume(); |
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} |
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protected virtual IEnumerator DoWaitForInput(bool clear) |
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{ |
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NotifyPause(); |
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inputFlag = false; |
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isWaitingForInput = true; |
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@ -538,6 +597,8 @@ namespace Fungus
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{ |
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textUI.text = ""; |
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} |
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NotifyResume(); |
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} |
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protected virtual bool IsPunctuation(char character) |
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@ -577,6 +638,46 @@ namespace Fungus
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return go.GetComponent<AudioSource>(); |
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} |
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protected virtual void NotifyStart(AudioClip audioClip) |
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{ |
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foreach (IWriterListener writerListener in writerListeners) |
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{ |
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writerListener.OnStart(audioClip); |
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} |
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} |
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protected virtual void NotifyPause() |
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{ |
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foreach (IWriterListener writerListener in writerListeners) |
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{ |
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writerListener.OnPause(); |
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} |
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} |
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protected virtual void NotifyResume() |
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{ |
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foreach (IWriterListener writerListener in writerListeners) |
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{ |
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writerListener.OnResume(); |
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} |
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} |
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protected virtual void NotifyEnd() |
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{ |
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foreach (IWriterListener writerListener in writerListeners) |
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{ |
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writerListener.OnEnd(); |
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} |
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} |
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protected virtual void NotifyCharacter() |
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{ |
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foreach (IWriterListener writerListener in writerListeners) |
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{ |
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writerListener.OnCharacter(); |
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} |
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} |
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// |
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// IDialogInputListener implementation |
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// |
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