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@ -1,6 +1,6 @@
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using UnityEngine; |
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using System.Linq; |
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using UnityEditor; |
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using UnityEditor.Callbacks; |
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using UnityEngine; |
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namespace Fungus |
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{ |
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@ -16,8 +16,8 @@ namespace Fungus
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{ |
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// Have we loaded the prefs yet |
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private static bool prefsLoaded = false; |
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const string HIDE_MUSH_KEY = "hideMushroomInHierarchy"; |
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const string USE_LEGACY_MENUS = "useLegacyMenus"; |
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private const string HIDE_MUSH_KEY = "hideMushroomInHierarchy"; |
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private const string USE_LEGACY_MENUS = "useLegacyMenus"; |
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public static bool hideMushroomInHierarchy; |
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public static bool useLegacyMenus; |
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@ -63,13 +63,33 @@ namespace Fungus
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var asset = AssetDatabase.LoadAssetAtPath<FungusEditorResources>(p); |
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Selection.activeObject = asset; |
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} |
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else |
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{ |
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Debug.LogError("No FungusEditorResources found!"); |
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} |
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} |
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if (GUILayout.Button("Open Changelog (version info)")) |
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{ |
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var fileMacthes = System.IO.Directory.GetFiles(Application.dataPath, "Fungus\\Docs\\CHANGELOG.txt", System.IO.SearchOption.AllDirectories); |
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//From project path down, look for our Fungus\Docs\ChangeLog.txt |
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var projectPath = System.IO.Directory.GetParent(Application.dataPath); |
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var fileMacthes = System.IO.Directory.GetFiles(projectPath.FullName, "CHANGELOG.txt", System.IO.SearchOption.AllDirectories); |
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fileMacthes = fileMacthes.Where((x) => |
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{ |
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var fileFolder = System.IO.Directory.GetParent(x); |
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return fileFolder.Name == "Docs" && fileFolder.Parent.Name == "Fungus"; |
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}).ToArray(); |
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if (fileMacthes == null || fileMacthes.Length == 0) |
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{ |
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Debug.LogWarning("Cannot locate Fungus\\Docs\\CHANGELONG.txt"); |
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} |
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else |
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{ |
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Application.OpenURL(fileMacthes[0]); |
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} |
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} |
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// Save the preferences |
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if (GUI.changed) |
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