Browse Source
This avoids having to maintain 2 game objects for every custom tagged audio effect.master
chrisgregan
10 years ago
45 changed files with 1037 additions and 1315 deletions
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%YAML 1.1 |
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--- !u!1 &177196 |
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- 82: {fileID: 8249370} |
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m_Layer: 0 |
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m_Name: FungusAudioTag |
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m_TagString: Untagged |
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m_Icon: {fileID: 0} |
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m_NavMeshLayer: 0 |
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--- !u!4 &477196 |
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m_ObjectHideFlags: 1 |
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m_PrefabParentObject: {fileID: 0} |
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m_PrefabInternal: {fileID: 100100000} |
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m_GameObject: {fileID: 177196} |
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
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m_LocalPosition: {x: 0, y: 0, z: 0} |
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m_LocalScale: {x: 1, y: 1, z: 1} |
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m_Children: [] |
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m_Father: {fileID: 0} |
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m_RootOrder: 0 |
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--- !u!82 &8249370 |
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AudioSource: |
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m_ObjectHideFlags: 1 |
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m_PrefabParentObject: {fileID: 0} |
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m_PrefabInternal: {fileID: 100100000} |
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m_GameObject: {fileID: 177196} |
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m_Enabled: 1 |
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serializedVersion: 3 |
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m_audioClip: {fileID: 0} |
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m_PlayOnAwake: 0 |
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m_Volume: 1 |
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m_Pitch: 1 |
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Loop: 0 |
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Mute: 0 |
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Priority: 128 |
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DopplerLevel: 1 |
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MinDistance: 1 |
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MaxDistance: 500 |
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Pan2D: 0 |
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rolloffMode: 0 |
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BypassListenerEffects: 0 |
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tangentMode: 0 |
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- time: 1 |
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value: 0 |
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inSlope: 0 |
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outSlope: 0 |
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tangentMode: 0 |
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m_PreInfinity: 2 |
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m_PostInfinity: 2 |
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panLevelCustomCurve: |
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serializedVersion: 2 |
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m_Curve: |
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- time: 0 |
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value: 1 |
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inSlope: 0 |
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outSlope: 0 |
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tangentMode: 0 |
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m_PreInfinity: 2 |
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m_PostInfinity: 2 |
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spreadCustomCurve: |
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serializedVersion: 2 |
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m_Curve: |
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- time: 0 |
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value: 0 |
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inSlope: 0 |
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outSlope: 0 |
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tangentMode: 0 |
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m_PreInfinity: 2 |
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m_PostInfinity: 2 |
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--- !u!114 &11477196 |
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m_ObjectHideFlags: 1 |
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m_PrefabParentObject: {fileID: 0} |
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m_PrefabInternal: {fileID: 100100000} |
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m_GameObject: {fileID: 177196} |
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m_Enabled: 1 |
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m_EditorHideFlags: 0 |
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m_Script: {fileID: 11500000, guid: 335e04fbdd5260043abb299a991dcbe8, type: 3} |
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m_Name: |
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m_EditorClassIdentifier: |
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tagStartSymbol: '{customName}' |
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tagEndSymbol: '{/customName}' |
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replaceTagStartWith: '{color=blue}' |
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replaceTagEndWith: '{/color}' |
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--- !u!1001 &100100000 |
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Prefab: |
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m_ObjectHideFlags: 1 |
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serializedVersion: 2 |
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m_Modification: |
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m_TransformParent: {fileID: 0} |
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m_Modifications: [] |
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m_RemovedComponents: [] |
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m_ParentPrefab: {fileID: 0} |
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m_RootGameObject: {fileID: 177196} |
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m_IsPrefabParent: 1 |
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m_IsExploded: 1 |
@ -0,0 +1,4 @@ |
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fileFormatVersion: 2 |
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NativeFormatImporter: |
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userData: |
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