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@ -35,7 +35,18 @@ Boolean Data | Fungus.BooleanData | Boolean value to compare against
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Integer Data | Fungus.IntegerData | Integer value to compare against |
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Float Data | Fungus.FloatData | Float value to compare against |
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String Data | Fungus.StringDataMulti | String value to compare against |
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Animator Data | Fungus.AnimatorData | Animator value to compare against |
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Audio Source Data | Fungus.AudioSourceData | AudioSource value to compare against |
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Color Data | Fungus.ColorData | Color value to compare against |
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Game Object Data | Fungus.GameObjectData | GameObject value to compare against |
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Material Data | Fungus.MaterialData | Material value to compare against |
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Object Data | Fungus.ObjectData | Object value to compare against |
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Rigidbody2 D Data | Fungus.Rigidbody2DData | Rigidbody2D value to compare against |
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Sprite Data | Fungus.SpriteData | Sprite value to compare against |
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Texture Data | Fungus.TextureData | Texture value to compare against |
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Transform Data | Fungus.TransformData | Transform value to compare against |
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Vector2 Data | Fungus.Vector2Data | Vector2 value to compare against |
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Vector3 Data | Fungus.Vector3Data | Vector3 value to compare against |
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# End # {#End} |
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Marks the end of a conditional block. |
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@ -54,7 +65,18 @@ Boolean Data | Fungus.BooleanData | Boolean value to compare against
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Integer Data | Fungus.IntegerData | Integer value to compare against |
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Float Data | Fungus.FloatData | Float value to compare against |
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String Data | Fungus.StringDataMulti | String value to compare against |
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Animator Data | Fungus.AnimatorData | Animator value to compare against |
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Audio Source Data | Fungus.AudioSourceData | AudioSource value to compare against |
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Color Data | Fungus.ColorData | Color value to compare against |
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Game Object Data | Fungus.GameObjectData | GameObject value to compare against |
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Material Data | Fungus.MaterialData | Material value to compare against |
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Object Data | Fungus.ObjectData | Object value to compare against |
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Rigidbody2 D Data | Fungus.Rigidbody2DData | Rigidbody2D value to compare against |
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Sprite Data | Fungus.SpriteData | Sprite value to compare against |
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Texture Data | Fungus.TextureData | Texture value to compare against |
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Transform Data | Fungus.TransformData | Transform value to compare against |
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Vector2 Data | Fungus.Vector2Data | Vector2 value to compare against |
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Vector3 Data | Fungus.Vector3Data | Vector3 value to compare against |
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# Jump # {#Jump} |
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Move execution to a specific Label command in the same block |
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@ -176,6 +198,15 @@ Property | Type | Description
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--- | --- | --- |
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Frame Count | Fungus.IntegerData | Number of frames to wait for |
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# WaitInput # {#WaitInput} |
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Waits for a period of time or for player input before executing the next command in the block. |
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Defined in WaitInput |
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Property | Type | Description |
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--- | --- | --- |
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Duration | System.Single | Duration to wait for. If negative will wait until player input occurs. |
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# While # {#While} |
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Continuously loop through a block of commands while the condition is true. Use the Break command to force the loop to terminate immediately. |
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@ -189,5 +220,16 @@ Boolean Data | Fungus.BooleanData | Boolean value to compare against
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Integer Data | Fungus.IntegerData | Integer value to compare against |
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Float Data | Fungus.FloatData | Float value to compare against |
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String Data | Fungus.StringDataMulti | String value to compare against |
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Animator Data | Fungus.AnimatorData | Animator value to compare against |
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Audio Source Data | Fungus.AudioSourceData | AudioSource value to compare against |
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Color Data | Fungus.ColorData | Color value to compare against |
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Game Object Data | Fungus.GameObjectData | GameObject value to compare against |
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Material Data | Fungus.MaterialData | Material value to compare against |
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Object Data | Fungus.ObjectData | Object value to compare against |
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Rigidbody2 D Data | Fungus.Rigidbody2DData | Rigidbody2D value to compare against |
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Sprite Data | Fungus.SpriteData | Sprite value to compare against |
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Texture Data | Fungus.TextureData | Texture value to compare against |
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Transform Data | Fungus.TransformData | Transform value to compare against |
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Vector2 Data | Fungus.Vector2Data | Vector2 value to compare against |
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Vector3 Data | Fungus.Vector3Data | Vector3 value to compare against |
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