[Tooltip("Type this text in the previous dialog box.")]
publicboolextendPrevious=false;
[Tooltip("Fade in this dialog box.")]
publicboolfadeIn=false;
[Tooltip("Fade out the dialog box when writing has finished and not waiting for input.")]
publicboolfadeWhenDone=true;
[Tooltip("Fade out this dialog box.")]
publicboolfadeOut=false;
[Tooltip("Wait for player to click before hiding the dialog and continuing. If false then the dialog will display and execution will continue immediately.")]
[Tooltip("Wait for player to click before continuing.")]
publicboolwaitForClick=true;
[Tooltip("Sets the active Say dialog with a reference to a Say Dialog object in the scene. All story text will now display using this Say Dialog.")]