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Removed empty gameobject in sherlock demo

master
chrisgregan 9 years ago
parent
commit
231027c25d
  1. 40
      Assets/FungusExamples/Sherlock/TheExperiment.unity

40
Assets/FungusExamples/Sherlock/TheExperiment.unity

@ -3356,6 +3356,7 @@ MonoBehaviour:
hideComponents: 1 hideComponents: 1
saveSelection: 1 saveSelection: 1
localizationId: localizationId:
hideCommands: []
--- !u!4 &1390555296 --- !u!4 &1390555296
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -6334,45 +6335,6 @@ Transform:
- {fileID: 2016355052} - {fileID: 2016355052}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 5 m_RootOrder: 5
--- !u!1 &1783296562
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 1783296564}
- 114: {fileID: 1783296563}
m_Layer: 0
m_Name: GameObject
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1783296563
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1783296562}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8dfdac2fb606245c8a8cc28aace87e8b, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!4 &1783296564
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1783296562}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: .164999962, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 9
--- !u!1 &1789234733 --- !u!1 &1789234733
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

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