Browse Source

Update for 2019.3.10

Sanity check and correct example scenes
master
shalliwell 5 years ago
parent
commit
1faddc3455
  1. 10
      Assets/Fungus/Scripts/Commands/PlayUsfxrSound.cs
  2. 5
      Assets/Fungus/Scripts/Components/PortraitController.cs
  3. 210
      Assets/FungusExamples/Collection/CollectionPhysics.unity
  4. 20
      Assets/FungusExamples/Conditions/MultipleConditionsExample.unity
  5. 1570
      Assets/FungusExamples/Conversation/CustomSayDialogs.unity
  6. 2277
      Assets/FungusExamples/FirstPerson/FirstPersonDemo.unity
  7. 1099
      Assets/FungusExamples/MenuShuffle/MenuShuffle.unity
  8. 421
      Assets/FungusExamples/Usfxr/UsfxrAudioExample.unity
  9. 1571
      Assets/FungusExamples/Variables/tempvarcol.unity
  10. 7
      Assets/FungusExamples/Variables/tempvarcol.unity.meta
  11. 2
      Assets/Tests/Editor/TestUtils.cs
  12. 4
      Assets/Tests/PlayMode/FungusPlayModeTests.asmdef
  13. 5
      Packages/manifest.json
  14. 29
      ProjectSettings/EditorSettings.asset
  15. 4
      ProjectSettings/ProjectVersion.txt

10
Assets/Fungus/Scripts/Commands/PlayUsfxrSound.cs

@ -14,7 +14,7 @@ using UnityEngine.Serialization;
"Play Usfxr Sound", "Play Usfxr Sound",
"Plays a usfxr synth sound. Use the usfxr editor [Tools > Fungus > Utilities > Generate usfxr Sound Effects] to create the SettingsString. Set a ParentTransform if using positional sound. See https://github.com/zeh/usfxr for more information about usfxr.")] "Plays a usfxr synth sound. Use the usfxr editor [Tools > Fungus > Utilities > Generate usfxr Sound Effects] to create the SettingsString. Set a ParentTransform if using positional sound. See https://github.com/zeh/usfxr for more information about usfxr.")]
[AddComponentMenu("")] [AddComponentMenu("")]
[ExecuteInEditMode] //[ExecuteInEditMode]
public class PlayUsfxrSound : Command public class PlayUsfxrSound : Command
{ {
[Tooltip("Transform to use for positional audio")] [Tooltip("Transform to use for positional audio")]
@ -29,7 +29,7 @@ using UnityEngine.Serialization;
protected SfxrSynth _synth = new SfxrSynth(); protected SfxrSynth _synth = new SfxrSynth();
//Call this if the settings have changed //Call this if the settings have changed
protected virtual void UpdateCache() protected virtual void UpdateCache()
{ {
if (!string.IsNullOrEmpty(_SettingsString.Value)) if (!string.IsNullOrEmpty(_SettingsString.Value))
{ {
@ -103,6 +103,12 @@ using UnityEngine.Serialization;
} }
} }
public override void OnValidate()
{
OnEnable();
base.OnValidate();
}
#endregion #endregion
} }
} }

5
Assets/Fungus/Scripts/Components/PortraitController.cs

@ -207,6 +207,11 @@ namespace Fungus
{ {
foreach (var item in character.Portraits) foreach (var item in character.Portraits)
{ {
if(item == null)
{
Debug.LogError("null in portrait list on character " + character.name);
continue;
}
// Create a new portrait object // Create a new portrait object
GameObject po = new GameObject(item.name, GameObject po = new GameObject(item.name,
typeof(RectTransform), typeof(RectTransform),

210
Assets/FungusExamples/Collection/CollectionPhysics.unity

@ -96,6 +96,7 @@ LightmapSettings:
m_PVRFilteringAtrousPositionSigmaAO: 1 m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0 m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0} m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1 m_UseShadowmask: 1
--- !u!196 &4 --- !u!196 &4
@ -224,6 +225,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -316,6 +318,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -408,6 +411,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -500,6 +504,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -592,6 +597,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -684,6 +690,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -776,6 +783,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -868,6 +876,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -960,6 +969,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -1052,6 +1062,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -1188,6 +1199,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -1280,6 +1292,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -1372,6 +1385,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -1464,6 +1478,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -1556,6 +1571,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -1648,6 +1664,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -1740,6 +1757,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -1832,6 +1850,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -1924,6 +1943,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -2016,6 +2036,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -2108,6 +2129,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -2200,6 +2222,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -2292,6 +2315,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -2384,6 +2408,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -2476,6 +2501,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -2568,6 +2594,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -2660,6 +2687,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -2752,6 +2780,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -2844,6 +2873,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -2936,6 +2966,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -3028,6 +3059,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -3120,6 +3152,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -3212,6 +3245,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -3304,6 +3338,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -3396,6 +3431,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -3488,6 +3524,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -3580,6 +3617,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -3672,6 +3710,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -3764,6 +3803,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -3863,7 +3903,8 @@ MonoBehaviour:
- {fileID: 1146013537} - {fileID: 1146013537}
description: 'Collects all gameobjects hit by a cast in a Collection. description: 'Collects all gameobjects hit by a cast in a Collection.
If they are tagged as ''Player'' and destroys them inside a Loop' If they
are tagged as ''Player'' and destroys them inside a Loop'
stepPause: 0 stepPause: 0
colorCommands: 1 colorCommands: 1
hideComponents: 1 hideComponents: 1
@ -4090,9 +4131,100 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
itemId: 6 itemId: 6
indentLevel: 1 indentLevel: 1
anyOrAllConditions: 0
conditions:
- compareOperator: 0
anyVar:
variable: {fileID: 1146013527}
data:
animatorData:
animatorRef: {fileID: 0}
animatorVal: {fileID: 0}
audioSourceData:
audioSourceRef: {fileID: 0}
audioSourceVal: {fileID: 0}
booleanData:
booleanRef: {fileID: 0}
booleanVal: 0
collectionData:
collectionRef: {fileID: 0}
collectionVal: {fileID: 0}
collider2DData:
collider2DRef: {fileID: 0}
collider2DVal: {fileID: 0}
colliderData:
colliderRef: {fileID: 0}
colliderVal: {fileID: 0}
colorData:
colorRef: {fileID: 0}
colorVal: {r: 0, g: 0, b: 0, a: 0}
floatData:
floatRef: {fileID: 0}
floatVal: 0
gameObjectData:
gameObjectRef: {fileID: 0}
gameObjectVal: {fileID: 0}
integerData:
integerRef: {fileID: 0}
integerVal: 0
materialData:
materialRef: {fileID: 0}
materialVal: {fileID: 0}
matrix4x4Data:
matrix4x4Ref: {fileID: 0}
matrix4x4Val:
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e01: 0
e02: 0
e03: 0
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e11: 0
e12: 0
e13: 0
e20: 0
e21: 0
e22: 0
e23: 0
e30: 0
e31: 0
e32: 0
e33: 0
objectData:
objectRef: {fileID: 0}
objectVal: {fileID: 0}
quaternionData:
quaternionRef: {fileID: 0}
quaternionVal: {x: 0, y: 0, z: 0, w: 0}
rigidbody2DData:
rigidbody2DRef: {fileID: 0}
rigidbody2DVal: {fileID: 0}
rigidbodyData:
rigidbodyRef: {fileID: 0}
rigidbodyVal: {fileID: 0}
spriteData:
spriteRef: {fileID: 0}
spriteVal: {fileID: 0}
stringData:
stringRef: {fileID: 0}
stringVal: Player
textureData:
textureRef: {fileID: 0}
textureVal: {fileID: 0}
transformData:
transformRef: {fileID: 0}
transformVal: {fileID: 0}
vector2Data:
vector2Ref: {fileID: 0}
vector2Val: {x: 0, y: 0}
vector3Data:
vector3Ref: {fileID: 0}
vector3Val: {x: 0, y: 0, z: 0}
vector4Data:
vector4Ref: {fileID: 0}
vector4Val: {x: 0, y: 0, z: 0, w: 0}
compareOperator: 0 compareOperator: 0
anyVar: anyVar:
variable: {fileID: 1146013527} variable: {fileID: 0}
data: data:
animatorData: animatorData:
animatorRef: {fileID: 0} animatorRef: {fileID: 0}
@ -4163,7 +4295,7 @@ MonoBehaviour:
spriteVal: {fileID: 0} spriteVal: {fileID: 0}
stringData: stringData:
stringRef: {fileID: 0} stringRef: {fileID: 0}
stringVal: Player stringVal:
textureData: textureData:
textureRef: {fileID: 0} textureRef: {fileID: 0}
textureVal: {fileID: 0} textureVal: {fileID: 0}
@ -4264,6 +4396,9 @@ MonoBehaviour:
collectionRef: {fileID: 0} collectionRef: {fileID: 0}
collectionVal: {fileID: 175082097} collectionVal: {fileID: 175082097}
item: {fileID: 1146013528} item: {fileID: 1146013528}
curIndex:
integerRef: {fileID: 0}
integerVal: 0
--- !u!114 &1146013535 --- !u!114 &1146013535
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 2 m_ObjectHideFlags: 2
@ -4491,6 +4626,7 @@ MeshRenderer:
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -4545,6 +4681,7 @@ GameObject:
- component: {fileID: 1246222929} - component: {fileID: 1246222929}
- component: {fileID: 1246222928} - component: {fileID: 1246222928}
- component: {fileID: 1246222941} - component: {fileID: 1246222941}
- component: {fileID: 1246222942}
m_Layer: 0 m_Layer: 0
m_Name: Sphere m_Name: Sphere
m_TagString: Untagged m_TagString: Untagged
@ -4603,12 +4740,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: f9c3eb9160fdceb448b5e55362ac1ee4, type: 3} m_Script: {fileID: 11500000, guid: f9c3eb9160fdceb448b5e55362ac1ee4, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
itemId: 2
indentLevel: 0
getOrSet: 1
property: 11
transformVar: {fileID: 1246222929}
inOutVar: {fileID: 1246222932}
--- !u!114 &1246222931 --- !u!114 &1246222931
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 2 m_ObjectHideFlags: 2
@ -4686,8 +4817,8 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
nodeRect: nodeRect:
serializedVersion: 2 serializedVersion: 2
x: 303 x: 300
y: 62 y: 60
width: 120 width: 120
height: 40 height: 40
tint: {r: 1, g: 1, b: 1, a: 1} tint: {r: 1, g: 1, b: 1, a: 1}
@ -4700,7 +4831,7 @@ MonoBehaviour:
- {fileID: 1246222933} - {fileID: 1246222933}
- {fileID: 1246222928} - {fileID: 1246222928}
- {fileID: 1246222941} - {fileID: 1246222941}
- {fileID: 1246222930} - {fileID: 1246222942}
suppressAllAutoSelections: 0 suppressAllAutoSelections: 0
--- !u!114 &1246222936 --- !u!114 &1246222936
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Assets/FungusExamples/Conversation/CustomSayDialogs.unity

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Assets/FungusExamples/MenuShuffle/MenuShuffle.unity

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Assets/FungusExamples/Variables/tempvarcol.unity

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7
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2
Assets/Tests/Editor/TestUtils.cs

@ -56,7 +56,7 @@ namespace Fungus.EditorUtils
} }
} }
UnityEngine.Object.Destroy(resTest); UnityEngine.Object.DestroyImmediate(resTest);
} }
} }
} }

4
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@ -7,9 +7,7 @@
"FungusEditor", "FungusEditor",
"FungusEditorTests" "FungusEditorTests"
], ],
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"Editor"
],
"excludePlatforms": [], "excludePlatforms": [],
"allowUnsafeCode": false, "allowUnsafeCode": false,
"overrideReferences": true, "overrideReferences": true,

5
Packages/manifest.json

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"com.unity.modules.androidjni": "1.0.0", "com.unity.modules.androidjni": "1.0.0",

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4
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m_EditorVersionWithRevision: 2019.2.11f1 (5f859a4cfee5) m_EditorVersionWithRevision: 2019.3.10f1 (5968d7f82152)

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