Browse Source

Setting the targetVolume to the volume specified in WriterAudio

master
John O'Kane 9 years ago
parent
commit
13b3cf02eb
  1. 6
      Assets/Fungus/UI/Scripts/WriterAudio.cs

6
Assets/Fungus/UI/Scripts/WriterAudio.cs

@ -85,7 +85,7 @@ namespace Fungus
playingVoiceover = true; playingVoiceover = true;
targetAudioSource.volume = 1f; targetAudioSource.volume = 1f;
targetVolume = 1f; targetVolume = volume;
targetAudioSource.loop = false; targetAudioSource.loop = false;
targetAudioSource.clip = voiceOverClip; targetAudioSource.clip = voiceOverClip;
targetAudioSource.Play(); targetAudioSource.Play();
@ -102,7 +102,7 @@ namespace Fungus
playingVoiceover = false; playingVoiceover = false;
targetAudioSource.volume = 0f; targetAudioSource.volume = 0f;
targetVolume = 1f; targetVolume = volume;
if (audioClip != null) if (audioClip != null)
{ {
@ -161,7 +161,7 @@ namespace Fungus
return; return;
} }
targetVolume = 1f; targetVolume = volume;
} }
protected virtual void Update() protected virtual void Update()

Loading…
Cancel
Save