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Updated known platform issues in docs

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Christopher 8 years ago
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  1. 5
      Docs/fungus_lua/lua_about_fungus_lua.md

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Docs/fungus_lua/lua_about_fungus_lua.md

@ -11,10 +11,9 @@ FungusLua comes as part of the [%Fungus asset] available on the Unity Asset Stor
# Platform Compatibility # {#lua_platform_compatibility}
%Fungus Lua should work on most platforms supported by Unity, however the MoonSharp Lua library we use has known compatibility issues on some platforms.
%FungusLua should work on most platforms supported by Unity. We list any known platform compatibility issues here, please let us know if you find more.
- WebGL: The application builds ok, but executing a Lua script causes a runtime exception. The author of MoonSharp is aware of this issue. Note: %Fungus still works fine in WebGL as long as you don't use any FungusLua features.
- Windows Store (.net scripting backend): Both %Fungus and MoonSharp fail to compile. You can however use the IL2CPP scripting backend instead so we're not planning to fix this.
- Windows Store (.NET scripting backend): Both %Fungus & %FungusLua compile ok, but generate runtime errors when executing Lua scripts. The IL2CPP scripting backend compiles and runs fine.
# Tutorial Video # {#lua_tutorial_video}

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