|
|
|
@ -12,13 +12,14 @@ namespace Fungus
|
|
|
|
|
//[RequireComponent(typeof(AudioSource))] |
|
|
|
|
public class MusicManager : MonoBehaviour |
|
|
|
|
{ |
|
|
|
|
protected AudioSource audioSource; |
|
|
|
|
protected AudioSource audioSourceMusic; |
|
|
|
|
protected AudioSource audioSourceAmbiance; |
|
|
|
|
protected AudioSource audioSourceSoundEffect; |
|
|
|
|
|
|
|
|
|
void Reset() |
|
|
|
|
{ |
|
|
|
|
int audioSourceCount = this.GetComponents<AudioSource>().Length; |
|
|
|
|
for (int i = 0; i < 2 - audioSourceCount; i++) |
|
|
|
|
for (int i = 0; i < 3 - audioSourceCount; i++) |
|
|
|
|
gameObject.AddComponent<AudioSource>(); |
|
|
|
|
|
|
|
|
|
} |
|
|
|
@ -26,14 +27,16 @@ namespace Fungus
|
|
|
|
|
protected virtual void Awake() |
|
|
|
|
{ |
|
|
|
|
Reset(); |
|
|
|
|
audioSource = GetComponents<AudioSource>()[0]; |
|
|
|
|
audioSourceAmbiance = GetComponents<AudioSource>()[1]; |
|
|
|
|
AudioSource[] audioSources = GetComponents<AudioSource>(); |
|
|
|
|
audioSourceMusic = audioSources[0]; |
|
|
|
|
audioSourceAmbiance = audioSources[1]; |
|
|
|
|
audioSourceSoundEffect = audioSources[2]; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
protected virtual void Start() |
|
|
|
|
{ |
|
|
|
|
audioSource.playOnAwake = false; |
|
|
|
|
audioSource.loop = true; |
|
|
|
|
audioSourceMusic.playOnAwake = false; |
|
|
|
|
audioSourceMusic.loop = true; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
#region Public members |
|
|
|
@ -44,33 +47,33 @@ namespace Fungus
|
|
|
|
|
/// </summary> |
|
|
|
|
public void PlayMusic(AudioClip musicClip, bool loop, float fadeDuration, float atTime) |
|
|
|
|
{ |
|
|
|
|
if (audioSource == null || audioSource.clip == musicClip) |
|
|
|
|
if (audioSourceMusic == null || audioSourceMusic.clip == musicClip) |
|
|
|
|
{ |
|
|
|
|
return; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
if (Mathf.Approximately(fadeDuration, 0f)) |
|
|
|
|
{ |
|
|
|
|
audioSource.clip = musicClip; |
|
|
|
|
audioSource.loop = loop; |
|
|
|
|
audioSource.time = atTime; // May be inaccurate if the audio source is compressed http://docs.unity3d.com/ScriptReference/AudioSource-time.html BK |
|
|
|
|
audioSource.Play(); |
|
|
|
|
audioSourceMusic.clip = musicClip; |
|
|
|
|
audioSourceMusic.loop = loop; |
|
|
|
|
audioSourceMusic.time = atTime; // May be inaccurate if the audio source is compressed http://docs.unity3d.com/ScriptReference/AudioSource-time.html BK |
|
|
|
|
audioSourceMusic.Play(); |
|
|
|
|
} |
|
|
|
|
else |
|
|
|
|
{ |
|
|
|
|
float startVolume = audioSource.volume; |
|
|
|
|
float startVolume = audioSourceMusic.volume; |
|
|
|
|
|
|
|
|
|
LeanTween.value(gameObject, startVolume, 0f, fadeDuration) |
|
|
|
|
.setOnUpdate((v) => { |
|
|
|
|
// Fade out current music |
|
|
|
|
audioSource.volume = v; |
|
|
|
|
audioSourceMusic.volume = v; |
|
|
|
|
}).setOnComplete(() => { |
|
|
|
|
// Play new music |
|
|
|
|
audioSource.volume = startVolume; |
|
|
|
|
audioSource.clip = musicClip; |
|
|
|
|
audioSource.loop = loop; |
|
|
|
|
audioSource.time = atTime; // May be inaccurate if the audio source is compressed http://docs.unity3d.com/ScriptReference/AudioSource-time.html BK |
|
|
|
|
audioSource.Play(); |
|
|
|
|
audioSourceMusic.volume = startVolume; |
|
|
|
|
audioSourceMusic.clip = musicClip; |
|
|
|
|
audioSourceMusic.loop = loop; |
|
|
|
|
audioSourceMusic.time = atTime; // May be inaccurate if the audio source is compressed http://docs.unity3d.com/ScriptReference/AudioSource-time.html BK |
|
|
|
|
audioSourceMusic.Play(); |
|
|
|
|
}); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
@ -82,7 +85,7 @@ namespace Fungus
|
|
|
|
|
/// <param name="volume">The volume level of the sound effect.</param> |
|
|
|
|
public virtual void PlaySound(AudioClip soundClip, float volume) |
|
|
|
|
{ |
|
|
|
|
audioSource.PlayOneShot(soundClip, volume); |
|
|
|
|
audioSourceSoundEffect.PlayOneShot(soundClip, volume); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
/// <summary> |
|
|
|
@ -109,7 +112,7 @@ namespace Fungus
|
|
|
|
|
{ |
|
|
|
|
if (Mathf.Approximately(duration, 0f)) |
|
|
|
|
{ |
|
|
|
|
audioSource.pitch = pitch; |
|
|
|
|
audioSourceMusic.pitch = pitch; |
|
|
|
|
audioSourceAmbiance.pitch = pitch; |
|
|
|
|
if (onComplete != null) |
|
|
|
|
{ |
|
|
|
@ -119,11 +122,11 @@ namespace Fungus
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
LeanTween.value(gameObject, |
|
|
|
|
audioSource.pitch, |
|
|
|
|
audioSourceMusic.pitch, |
|
|
|
|
pitch, |
|
|
|
|
duration).setOnUpdate((p) => |
|
|
|
|
{ |
|
|
|
|
audioSource.pitch = p; |
|
|
|
|
audioSourceMusic.pitch = p; |
|
|
|
|
audioSourceAmbiance.pitch = p; |
|
|
|
|
}).setOnComplete(() => |
|
|
|
|
{ |
|
|
|
@ -148,16 +151,16 @@ namespace Fungus
|
|
|
|
|
{ |
|
|
|
|
onComplete(); |
|
|
|
|
} |
|
|
|
|
audioSource.volume = volume; |
|
|
|
|
audioSourceMusic.volume = volume; |
|
|
|
|
audioSourceAmbiance.volume = volume; |
|
|
|
|
return; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
LeanTween.value(gameObject, |
|
|
|
|
audioSource.volume, |
|
|
|
|
audioSourceMusic.volume, |
|
|
|
|
volume, |
|
|
|
|
duration).setOnUpdate((v) => { |
|
|
|
|
audioSource.volume = v; |
|
|
|
|
audioSourceMusic.volume = v; |
|
|
|
|
audioSourceAmbiance.volume = v; |
|
|
|
|
}).setOnComplete(() => { |
|
|
|
|
if (onComplete != null) |
|
|
|
@ -172,8 +175,8 @@ namespace Fungus
|
|
|
|
|
/// </summary> |
|
|
|
|
public virtual void StopMusic() |
|
|
|
|
{ |
|
|
|
|
audioSource.Stop(); |
|
|
|
|
audioSource.clip = null; |
|
|
|
|
audioSourceMusic.Stop(); |
|
|
|
|
audioSourceMusic.clip = null; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
/// <summary> |
|
|
|
|